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Posted on 12-03-12, 12:56 am
Giant Red Koopa


Karma: 886
Posts: 113/1315
Since: 11-12-12
Hi!I need some help can someone please tell me where the world icons are? I dont know where they are and I have been searching all over... Also this is kinda noobish and I have edited it before so I should know where it is but I also need to find the koopa file...
Posted on 12-03-12, 12:58 am
Birdo


Karma: 3304
Posts: 1021/2021
Since: 06-28-11
Look at this thread for the world icons:

http://nsmbhd.net/thread/1063-world-map-icons/

You could have used the SEARCH button before asking.

And I dont know where the koopa file is.
_________________________

Posted on 12-03-12, 01:02 am (rev. 1 by  SaturnYoshi on 12-03-12, 01:46 am)
Giant Red Koopa


Karma: 886
Posts: 114/1315
Since: 11-12-12
Oh sorry... Well yhanks for your help! ANOTHER PROBLEM! I CANT OPEN THEM!
Posted on 12-03-12, 04:51 am (rev. 2 by  Supr D on 12-28-12, 05:49 pm)
Koopa


Karma: 172
Posts: 36/106
Since: 10-20-12
Just like the thread says:
1. Open UI_O_IP_course_select_d.nce.bncd.
2. Click on UI_O_1P_course_select_o_ud_ncl.bin and press the LZ Compress button, then open it.
3. On the Pallete Viewer, click 16 Color, then Add All.
4. Close the Pallete Viewer, and now you can edit the icons on the other window!

Be careful though, some icons share palletes:
W1 and W8 (i was surprised)
W2 and W6
W3 and W4
W5 and W7 (I saw this one coming)

Remember to decompress the pallete when you're done.

That's basically it.
Posted on 12-03-12, 09:02 am (rev. 1 by  TheTicklishYoshi on 12-03-12, 09:07 am)
Nipper Plant


Karma: 365
Posts: 196/401
Since: 10-05-12
And I managed to edit all 8 the way I want.

Posted by Supr D
2. Click on UI_O_1P_course_select_o_ud_ncl.bin and press the LZ Compress button, then open it.

Also, don't forget to LZ Decompress it when you are done, otherwise the ROM won't work.
Posted on 12-03-12, 12:21 pm
Beezo


Karma: -32
Posts: 90/477
Since: 02-02-12
But I click in export all or export this pallete?
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Posted on 12-03-12, 12:31 pm (rev. 1 by  MarioSunshine on 12-03-12, 12:32 pm)
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
Posts: 700/950
Since: 11-13-11
I think it should be export all, since you can preventing corruption when it comes to palette sharing. What I mean is, since for example, W1 and W8 share their palette. If you modify them in seperate image rather than one big image, when we re-import, the editor must distribute colors within one palette, which may lead to palette corruption. I hope I'm not mistaken.

Edit: Like jyotyu, for example.
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Posted on 12-03-12, 01:39 pm (rev. 1 by  SaturnYoshi on 12-03-12, 03:42 pm)
Giant Red Koopa


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Posts: 119/1315
Since: 11-12-12
Wow! Thats alot of posts!
Well thanks for all your help! I dont think I understood the threads much...
Edit;GGHASJFDFSJ I CANT OPEN THE UI_O_IP_course_select_d.nce.bncd. FILE BLARGH THERES LIKE 5 OF DEM AND I CANT OPEN ANY!!!!!!!!!!!!!!!!!
Posted on 12-03-12, 05:00 pm (rev. 2 by  Dirbaio on 12-03-12, 05:01 pm)
Super Mario
( ͡° ͜ʖ ͡°)

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You just have to *doubleclick* the file.
Also make sure you're using the latest version of the editor.
Posted on 12-03-12, 05:04 pm (rev. 1 by  SaturnYoshi on 12-03-12, 05:06 pm)
Giant Red Koopa


Karma: 886
Posts: 134/1315
Since: 11-12-12
I do double click! ALso Im useing version 5.2 is that not the newest version?
EDIT I mean Build 327 Im gonna update
Posted on 12-04-12, 02:30 am
Koopa


Karma: 172
Posts: 38/106
Since: 10-20-12
And I managed to edit all 8 the way I want.

Posted by Supr D
2. Click on UI_O_1P_course_select_o_ud_ncl.bin and press the LZ Compress button, then open it.

Also, don't forget to LZ Decompress it when you are done, otherwise the ROM won't work.

Oh yeah, I forgot to put that in. Once I forgot to do that and the graphics were corrupted.

Posted by Mr. X
Edit;GGHASJFDFSJ I CANT OPEN THE UI_O_IP_course_select_d.nce.bncd. FILE BLARGH THERES LIKE 5 OF DEM AND I CANT OPEN ANY!!!!!!!!!!!!!!!!!

Look for the file with the EXACT same name. Double click the right one. There's only one, but others look similar.
Posted on 12-04-12, 02:37 am
Giant Red Koopa


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Since: 11-12-12
No theres like 5 none of them are that they all just have a extra file extension...
Posted on 12-04-12, 02:49 am
Koopa


Karma: 172
Posts: 39/106
Since: 10-20-12
*facepalm*
Posted by mrx
No theres like 5 none of them are that they all just have a extra file extension...

Exactly. You have to click the EXACT file with the EXACT extension. Here's a screenshot, since you can't seem to find it:


Posted on 12-04-12, 02:53 am
Giant Red Koopa


Karma: 886
Posts: 150/1315
Since: 11-12-12
0_o wut... I dont know...
Posted on 12-04-12, 09:44 am (rev. 1 by  gridatttack on 12-04-12, 09:47 am)
Birdo


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Posts: 1026/2021
Since: 06-28-11
Posted by mrx
0_o wut... I dont know...


I wonder. What is so hard to just simply click the files  Supr D highlighted...

Also be sure to first click LZ compress before opening the palette file. Then remember to LZ decompress after you're done.
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Posted on 12-04-12, 10:18 am
Giant Red Koopa


Karma: 886
Posts: 152/1315
Since: 11-12-12
I really didnt see that... Well hopefully I can find it... And its in AI studio right? Well thanks for your help everyone !
Posted on 12-04-12, 12:43 pm (rev. 1 by  MarioSunshine on 12-04-12, 12:44 pm)
Fuzz Ball
KirbyFanatic64 (LOL)

Karma: 1361
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Since: 11-13-11
So after all, the problem is "File Confusion (Even with screenshot)"?
I hope not.
BTW it's good that you can finally open it.

Posted by mrx
And its in AI studio right? Well thanks for your help everyone !

Ui Studio, bro.
_________________________

Great games must be fun, not fancy.

Music Hacker needed! PM me if you wish!
Posted on 12-04-12, 01:57 pm
Giant Red Koopa


Karma: 886
Posts: 153/1315
Since: 11-12-12
Thats what I meant...
And no I probably would have ended up screwing something up... So the file confusion thing is not the problem...
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