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Posted on 11-19-12, 08:56 pm
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Karma: 3782 Posts: 1640/2112 Since: 06-28-11 |
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Posted on 11-19-12, 08:58 pm
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Super Mario( ͡° ͜ʖ ͡°) Karma: 10202 Posts: 2869/4459 Since: 06-08-11 |
Oh god, that looks nice, good job
![]() Do the paths work properly? I mean, when you haven't beaten a level yet, the path should be "semi-transparent" |
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Posted on 11-19-12, 09:00 pm
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Karma: 3782 Posts: 1641/2112 Since: 06-28-11 |
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Posted on 11-19-12, 09:47 pm
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FuzzyFull mod Karma: 1183 Posts: 590/785 Since: 06-28-11 |
Wow, that looks really good ![]() The textures could use a bit of work on the first half (and the clouds lol), but overall it's fantastic. |
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Posted on 11-20-12, 12:44 pm
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Fuzz BallKirbyFanatic64 (LOL) Karma: 1386 Posts: 675/950 Since: 11-13-11 |
I love your idea! The second part is so epic.
![]() BTW Between Maya and 3DSMax, which one are you using for model editing?
_________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Posted on 11-20-12, 02:37 pm
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Giant Red KoopaKarma: 851 Posts: 5/1315 Since: 11-12-12 |
Ha! I love it! I saw the video on you tube yesterday and I hope lots of people will use this! I know I will! Oh, And this will be even MORE epic when we get custom paths!
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Posted on 11-20-12, 05:02 pm
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Karma: 3782 Posts: 1642/2112 Since: 06-28-11 |
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Super Mario
Fuzzy
Fuzz Ball
Giant Red Koopa