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superbeastman6 |
Posted on 09-10-12, 11:46 pm
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Micro-Goomba
Karma: -1 Posts: 1/11 Since: 09-10-12 |
I edited area 1-level 1. But when I try to load it, it stops on the intro screen with the level number and your amount of lifes. I used only working sprites and I have a view, a path, and a spawn. Can someone please help me? Im new to all this.
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Dirbaio |
Posted on 09-11-12, 12:10 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2525/4457 Since: 06-08-11 |
It crashes in a black screen after the intro screen? Or in the intro screen itself?
The causes for it could be: - Crash sprites in the level. - Wrong starting entrance ID in the level settings. - Wrong view ID in starting entrance. - Sprites without enabled sprite set. - Corrupted tilesets/BGs. What have you edited exactly? Have you modified sprite sets somehow? Are you using "weird" sprites like boss sprites? |
superbeastman6 |
Posted on 09-11-12, 01:13 am
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Micro-Goomba
Karma: -1 Posts: 2/11 Since: 09-10-12 |
In the intro screen its self. When i go to the level i edited. It freezes on the intro screen with your lives and the level number. I tried waiting there for a while assuming that it was the emulator but i tried it like 5 times and it still didnt work.
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Dirbaio |
Posted on 09-11-12, 02:43 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2529/4457 Since: 06-08-11 |
So when it freezes, it's still showing the lifes? Not a black screen?
This is weird O.o Usually, when there's something wrong with the level, NSMB freezes whenthe intro screen has faded out to black. If you want, export your level and upload it and I (or someone else) will take a look. |
Freeze |
Posted on 09-11-12, 07:18 am
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Karma: 3752 Posts: 1500/2112 Since: 06-28-11 |
Dirbaio |
Posted on 09-11-12, 01:34 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2530/4457 Since: 06-08-11 |
Savestates work perfectly if you take them in the worldmap. If you take them in the intro screen it won't work because part of the level is already loaded or something.
But I don't think savestates is his problem. |
Freeze |
Posted on 09-11-12, 03:24 pm
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Karma: 3752 Posts: 1504/2112 Since: 06-28-11 |
I am serious. If you use a save state of the original game and then change a lot of things (music, level, textures, ...)
After some time the save states won't work anymore. (You have to start a new game or load the game from a .sav file. When you make a savestate from there again, it will work again. |
Dirbaio |
Posted on 09-11-12, 03:25 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2532/4457 Since: 06-08-11 |
Even when in the world map?
I don't think so, when you're on the world map, nothing from the level is loaded. So IDK what could be causing it o.O |
Freeze |
Posted on 09-11-12, 03:43 pm
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Karma: 3752 Posts: 1505/2112 Since: 06-28-11 |
Dirbaio |
Posted on 09-11-12, 03:53 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2534/4457 Since: 06-08-11 |
No, the SDAT file is not loaded itself. The code only loads the music/sounds that are in use at the moment. When in the worldmap, the game knows nothing about what's in the level file.
Also make sure to take the savestate *before* pressing A on the worldmap. I think it load some stuff as soon as you press A. |
Freeze |
Posted on 09-11-12, 04:34 pm
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Karma: 3752 Posts: 1506/2112 Since: 06-28-11 |
Yeah yeah, my save states are ALWAYS on the world map.
And I am sure it happened when hacking the music. ray can confirm, that I often had problems with my state saves after he sent me the new sdat from NSHB. After starting a new game, all went well. |
ray |
Posted on 09-11-12, 04:39 pm
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Roy Koopa
Karma: 4011 Posts: 2230/2722 Since: 06-26-11 |
Yep thats true. Somehow the music is preloaded, so the new music won't play...
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 09-11-12, 04:45 pm
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Karma: 3752 Posts: 1509/2112 Since: 06-28-11 |
Posted by ray Yep thats true. Somehow the music is preloaded, so the new music won't play... Not only that. My level froze when entering. |
Dirbaio |
Posted on 09-11-12, 04:56 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2537/4457 Since: 06-08-11 |
Posted by NsmB_PrO ray can confirm, that I often had problems with my state saves after he sent me the new sdat from NSHB. After starting a new game, all went well. Ah. So you were replacing the entire SDAT file, not just changing the music in the level. That's another thing. Of course the SDAT file is always in use. lolol. |
superbeastman6 |
Posted on 09-12-12, 03:56 am
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Micro-Goomba
Karma: -1 Posts: 5/11 Since: 09-10-12 |
Thanks guys! i got my level to work.
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gridatttack |
Posted on 09-12-12, 04:32 am (rev. 1 by gridatttack on 09-12-12, 04:32 am)
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Birdo
Karma: 3304 Posts: 673/2021 Since: 06-28-11 |
rodit14227 |
Posted on 11-03-12, 11:53 am
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Banned
Karma: -137 Posts: 24/25 Since: 05-17-12 |
unless mario enters a warp pipe
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Dirbaio |
Posted on 11-03-12, 04:26 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2793/4457 Since: 06-08-11 |
Nice bump, you posted in a two-month-old thread that was already dead.
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