Pages: 1
Posted on 08-01-12, 09:48 pm
Banned

Karma: -137
Posts: 17/25
Since: 05-17-12
How do i make plain old water lower
Posted on 08-01-12, 09:56 pm


Karma: 3752
Posts: 1375/2112
Since: 06-28-11
I don't think it is possible.
Posted on 08-01-12, 10:23 pm
Roy Koopa


Karma: 4011
Posts: 1887/2722
Since: 06-26-11
What does he mean with "plain old"?
_________________________
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : )
Posted on 08-02-12, 12:22 am
Banned

Karma: -137
Posts: 18/25
Since: 05-17-12
water
Posted on 08-02-12, 02:41 am
Fuzzy
Full mod

Karma: 1183
Posts: 444/785
Since: 06-28-11
If you're using the water object, there is no way to make it lower.

If you're using the water sprite, you could try several options. I don't know if any of these will work.
- Enter something in the Rise/Fall sprite data value. I have no clue what that is, maybe it will make it lower?
- Put a value higher than 128 in the Tiles to Rise value. Perhaps it is actually a signed value.
- Activate something at the beginning of the level/area that will make it rise, and use something else to disable it, thus making it look like it lowered.
Pages: 1