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| rodit14227 |
Posted on 08-01-12, 09:48 pm
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Banned
Karma: -137 Posts: 17/25 Since: 05-17-12 |
How do i make plain old water lower
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Posted on 08-01-12, 09:56 pm
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Karma: 3782 Posts: 1375/2112 Since: 06-28-11 |
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Posted on 08-01-12, 10:23 pm
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Roy KoopaKarma: 4036 Posts: 1887/2722 Since: 06-26-11 |
What does he mean with "plain old"?
See a lots of creative DS Hacking here
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| rodit14227 |
Posted on 08-02-12, 12:22 am
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Banned
Karma: -137 Posts: 18/25 Since: 05-17-12 |
water
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Posted on 08-02-12, 02:41 am
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FuzzyFull mod Karma: 1183 Posts: 444/785 Since: 06-28-11 |
If you're using the water object, there is no way to make it lower. If you're using the water sprite, you could try several options. I don't know if any of these will work. - Enter something in the Rise/Fall sprite data value. I have no clue what that is, maybe it will make it lower? - Put a value higher than 128 in the Tiles to Rise value. Perhaps it is actually a signed value. - Activate something at the beginning of the level/area that will make it rise, and use something else to disable it, thus making it look like it lowered. |
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Roy Koopa
Fuzzy