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Posted on 05-29-12, 10:13 am (rev. 2 by unknown object on 05-29-12, 02:18 pm)
Buzzy Beetle
I am UO, not UFO.

Karma: 314
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Since: 08-28-11
Revision 324

1.sprite69 & 70:Moving Platform locus corrupt, the destination of platform looks strange.
2.sprite 197: Tile destroyer zone corrupt, the destroy field look strange.
3.sprite 197: Tile creater zone is invisible, couldn't see it in anyway.


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NSMB6: Beta Testers Wanted!!!
Posted on 05-29-12, 10:34 am
☭ coffee and cream


Karma: 10415
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... what?

You might want to give better descriptions. Or screenshots. Or both.
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Kuribo64 - RH-fucking-cafe - Kafuka

zrghij
Posted on 05-29-12, 10:41 pm
Fuzzy
Full mod

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Posts: 411/785
Since: 06-28-11
I'm assuming this is about the sprite rendering, but there is no problem when I use these sprites. Are you using Mono?
Posted on 05-30-12, 01:08 pm
Buzzy Beetle
I am UO, not UFO.

Karma: 314
Posts: 166/393
Since: 08-28-11
No, I don't.
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NSMB6: Beta Testers Wanted!!!
Posted on 05-30-12, 01:54 pm
Super Mario
( ͡° ͜ʖ ͡°)

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Screenshots, please.
Thanks!
Posted on 05-31-12, 04:37 pm (rev. 2 by ImageBot on 11-21-16, 02:13 am)
Birdo


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Posts: 22/2091
Since: 06-26-11
I have seen this happen too here is a screenshot:


beat you to it!
Posted on 05-31-12, 05:16 pm
Super Mario
( ͡° ͜ʖ ͡°)

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wut, this is weird.
And does this happen *always* ?
Or is it random?
Posted on 05-31-12, 09:08 pm
Fuzzy
Full mod

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Posts: 412/785
Since: 06-28-11
The only thing I can think of is that those files are saved in some weird way. I've resaved them with GIMP, so if one of you could try out this build of NSMBe and see if it's fixed, that would be great. You will need to replace the NSMBe.exe file in the most recent build for this file to work.
Posted on 06-01-12, 10:29 am
Buzzy Beetle
I am UO, not UFO.

Karma: 314
Posts: 171/393
Since: 08-28-11
Yeah, that's what I said.
But maybe this's just because the computer, because my editor shows different corrupted image
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NSMB6: Beta Testers Wanted!!!
Posted on 06-01-12, 06:38 pm (rev. 1 by ImageBot on 11-21-16, 02:13 am)
Birdo


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Posted by Dirbaio
wut, this is weird.
And does this happen *always* ?
Or is it random?

It happens all ways for me.
With Build 325 and 326

Posted by Piranhaplant
The only thing I can think of is that those files are saved in some weird way. I've resaved them with GIMP, so if one of you could try out this build of NSMBe and see if it's fixed, that would be great. You will need to replace the NSMBe.exe file in the most recent build for this file to work.

It displays the correct graphics when I replaced Build 325 or 326 with that exe.
Build 326 without the new exe displays different corrupted graphics:




Posted on 06-01-12, 07:42 pm
Fuzzy
Full mod

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Since: 06-28-11
Posted by Hiccup
It displays the correct graphics when I replaced Build 325 or 326 with that exe.

Awesome, I committed it to the repository, so this will be fixed in the next build.
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