ray |
Posted on 07-05-11, 05:16 pm (rev. 4)
|
Roy Koopa
Karma: 4011 Posts: 83/2722 Since: 06-26-11 |
I think some of you want to know which enemy's/sprite's you can put into the MvsL levels. So I made a list of the Nsbmd's and nsbtx's.
See a lots of creative DS Hacking hereHere is it I also added a List of .ncg Sprites and the rest which I could not find. I hope I could help you a little bit and I hope you will test if the "*"marked Sprites work and post it here. Then I will edit the post. Have fun! ray _________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 07-05-11, 05:19 pm
|
Karma: 3752 Posts: 60/2112 Since: 06-28-11 |
ray |
Posted on 07-05-11, 05:20 pm
|
Roy Koopa
Karma: 4011 Posts: 84/2722 Since: 06-26-11 |
Posted by NsmB_PrO If the spinning jump board graphics are here, why should the spring board work then? It does not make sense...'cause they dont have anything to do with each other Otherwise good list. Thank you I don't know, I wrote it to the list, because they're both springboards _________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 10-22-11, 08:34 pm
|
Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1042/4457 Since: 06-08-11 |
Hmmm you say the spiny ball is unused. Nope, it *is* used.
It's used when Lakitu throws spinies. Lakitu is in a separate sprite set, but the balls he throws are in the spiny sprite set. (That's why, even if you have the Lakitu sprite set, you get a crash when Lakitu tries to throw you a spiny) Obviously you cant use Lakitu in MvsL. But maybe there's some sprite data to spawn "throwing" spinies? |
ray |
Posted on 10-22-11, 08:38 pm
|
Roy Koopa
Karma: 4011 Posts: 888/2722 Since: 06-26-11 |
Oh lol, I forgot to write this:
See a lots of creative DS Hacking hereWhen the spinies touches water, they also transform to a ball, but you also cant use water in MvsL... Perhaps there is a sprite data for the spinies _________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 10-22-11, 09:05 pm
|
Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1045/4457 Since: 06-08-11 |
Sure you can't use water?
What have you tried? The water from Tileset 0, or creating a new tile with the water behavior? |
ray |
Posted on 10-22-11, 09:06 pm (rev. 1)
|
Roy Koopa
Karma: 4011 Posts: 891/2722 Since: 06-26-11 |
Creating a new tile with the water behavior. It doesnt work, because the animation of the water splashing is not included in the narcs And the sprite will also not work, because the .nsbtx is missing
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 10-22-11, 09:13 pm
|
Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1046/4457 Since: 06-08-11 |
Hmm yes. But it doesn't crash the game, right? It just looks weird.
Also, it happens the same with slopes. Mario slides down the slope while standing still, LOL. There are some animations missing. I wonder where they are... Then maybe we could put them in the narcs somehow |
ray |
Posted on 10-22-11, 09:13 pm
|
Roy Koopa
Karma: 4011 Posts: 892/2722 Since: 06-26-11 |
NO! xD The SPLASHING ANIMATION is missing. So When I touch the water: FREEZE
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 10-22-11, 09:16 pm
|
Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 1047/4457 Since: 06-08-11 |
Ooooh then that's different. Didn't think of that.
Still we should try to find the sliding animations |
ray |
Posted on 10-22-11, 09:19 pm
|
Roy Koopa
Karma: 4011 Posts: 893/2722 Since: 06-26-11 |
Yeah, I was thinking of replacing the player files with the Main-Game player files
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 10-23-11, 05:51 am
|
Karma: 3752 Posts: 587/2112 Since: 06-28-11 |
Posted by ray Yeah, I was thinking of replacing the player files with the Main-Game player files I also had that idea. But I don't have 2 DSs to test that. Anybody else is able to? |
ray |
Posted on 10-23-11, 08:58 am
|
Roy Koopa
Karma: 4011 Posts: 898/2722 Since: 06-26-11 |
Yes, I'll test that in a few days
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
sonic125 |
Posted on 12-10-11, 08:32 pm
|
Banned
Karma: -104 Posts: 3/3 Since: 12-09-11 |
:meow:
|
Freeze |
Posted on 12-10-11, 08:36 pm
|
Karma: 3752 Posts: 808/2112 Since: 06-28-11 |
Posted by sonic125 :meow: What are you doing? Please don't spam the whole forum with stuff like that. |
KingYoshi |
Posted on 07-07-13, 06:24 pm
|
Fire Brother
Eugene Karma: 3646 Posts: 127/1120 Since: 11-29-11 |
I've tested sprite 68, the Vertical Moving Platform does work
Perhaps the Horizontal Platform to...? |
Wesley |
Posted on 07-08-13, 04:52 am
|
Inactive, don't bother
Karma: 1285 Posts: 87/377 Since: 10-07-12 |
Posted by SpongeTown I've tested sprite 68, the Vertical Moving Platform does work Perhaps the Horizontal Platform to...? They are both working but not verry well. The platform glitches when mario runs from the left side to the right side of the platform. Its stil working but its invisible. New Super Holiday Bros - Mario Kart GTA San Andreas |
KingYoshi |
Posted on 07-08-13, 02:48 pm
|
Fire Brother
Eugene Karma: 3646 Posts: 128/1120 Since: 11-29-11 |
Posted by wesley Posted by SpongeTown I've tested sprite 68, the Vertical Moving Platform does work Perhaps the Horizontal Platform to...? They are both working but not verry well. The platform glitches when mario runs from the left side to the right side of the platform. Its stil working but its invisible. Well... I had two vertical platforms in a selfmade MvsL-level. But only one of them were invisible. |
NeverEndingGamer |
Posted on 07-11-13, 04:35 am
|
Knifed by Sakuya
Karma: 428 Posts: 3/289 Since: 07-03-13 |
Is it possible to make a underwater level. Since you said that if you touch the top of the water which makes a splash. The game crashes. But if you filled the level with water leaving no surface. Would it still crash? _________________________ Flandre Scarlet Layout done by Lunarius |
gridatttack |
Posted on 07-11-13, 05:37 am
|
Birdo
Karma: 3304 Posts: 1266/2021 Since: 06-28-11 |
Posted by NeverEndingGamer Is it possible to make a underwater level. Since you said that if you touch the top of the water which makes a splash. The game crashes. But if you filled the level with water leaving no surface. Would it still crash? Maybe. But I bet the swimming animations arent included in the files, so mario and luigi wont be swimming _________________________ |