Pages: 1
MeroMero |
Posted on 07-09-16, 12:37 pm (rev. 5 by MeroMero on 07-28-16, 09:47 pm)
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Death by cuteness
Karma: 6564 Posts: 459/598 Since: 05-01-13 |
Remember this: http://nsmbhd.net/post/49223/ ?
Plot twist: this was only the first part of the update! Now here is the second and final part of the update, which required ASM, hence why I didn't include it all in one go! Also the Blockhopper camouflage ASM Hack was merged with this one. The code also handles the Bouncing Bricks. Due to some files needing to be modified, just download the patch in this post, which includes this thread ASM-Hack! Enemy folder Jyotyu tiles: repl_0215B658_ov_36: @Used Block
repl_0215D0FC_ov_36:
repl_02185E04_ov_62:
repl_02186F0C_ov_62:
MOV R2, #0
LDR R1, =0x208B170
LDR R1, [R1]
CMP R1, #0
BXEQ LR
LDRB R1, [R1, #2]
CMP R1, #0x4B
MOVHI R1, #0
LDR R3, =0x20C93B8
LDRB R3, [R3, R1]
MOV R3, R3, LSL #5
LDR R1, =0x2129368
LDRH R1, [R1]
ADD R1, R1, R3
ADD R3, R0, #0x160
STRH R1, [R3]
BX LR
repl_0215B620_ov_36: @Flying Block
repl_0215B6C8_ov_36:
repl_02185DD4_ov_62: @Hanging Bouncing Block
repl_0218641C_ov_62:
repl_02186EDC_ov_62: @Hanging Block
repl_02187794_ov_62:
STMFD SP!, {R1-R2, LR}
LDR R0, =0x1052 @File ID 4309
BL .Hatena
LDMFD SP!, {R1-R2, PC}
repl_0215B5E0_ov_36: @Flying Block
repl_0215B6A4_ov_36:
repl_0215D04C_ov_36: @Red Flying Block
repl_0215D150_ov_36:
STMFD SP!, {R1-R2, LR}
LDR R0, =0x1056 @File ID 4313
BL .Hatena
LDMFD SP!, {R1-R2, PC}
repl_021856F0_ov_63: @Bouncing Bricks
repl_02185C74_ov_63:
STMFD SP!, {R1-R2, LR}
LDR R0, =0x105A
BL .Hatena
LDMFD SP!, {R1-R2, PC}
.Hatena:
STMFD SP!, {LR}
LDR R1, =0x208B170
LDR R1, [R1]
CMP R1, #0
LDMEQFD SP!, {PC}
LDRB R1, [R1, #2]
CMP R1, #0x4B
MOVHI R1, #0
LDR R2, =0x20C93B8
LDRB R2, [R2, R1]
ADD R0, R0, R2
LDMFD SP!, {PC}
repl_020BAA54_ov_00: @Blockhopper
STMFD SP!, {R1-R4}
LDR R2, =0x50E
BL .Camouflage
LDR R2, =0x511
BL .Camouflage
LDMFD SP!, {R1-R4, PC}
.Camouflage:
STMFD SP!, {LR}
LDR R1, =0x2087620
MOV R3, #0
.LoopCamouflage1:
LDRH R4, [R1]
CMP R4, R2
BEQ .SuccessLoopCamouflage1
SUB R1, R1, #0x18
ADD R3, R3, #1
CMP R3, #0x100
BCC .LoopCamouflage1
LDMFD SP!, {PC}
.SuccessLoopCamouflage1:
LDR R4, [R1, #0xC]
ADD R4, R4, #0x8A
MOV R1, R0, LSL #1
MOV R3, #0
.LoopCamouflage2:
AND R2, R3, #1
ADD R2, R2, R1
ADD R2, R2, #0x31
STRB R2, [R4], #0x10
ADD R3, R3, #1
CMP R3, #4
BCC .LoopCamouflage2
LDMFD SP!, {PC} |
KingYoshi |
Posted on 07-09-16, 12:39 pm
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Fire Brother
Eugene Karma: 3646 Posts: 857/1120 Since: 11-29-11 |
Looks nice! I assume the Red Flying [?]Block will still be red, right?
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MeroMero |
Posted on 07-09-16, 12:41 pm
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Death by cuteness
Karma: 6564 Posts: 460/598 Since: 05-01-13 |
Indeed, it will stay Red until it get transformed into a Used Block, which is where it will take the current jyotyu palette.
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Hacks by J0rian |
Posted on 09-12-16, 05:43 am
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Goomba
Oh herro Karma: 18 Posts: 19/24 Since: 07-14-16 |
i is brokent by my HELP PLS
http://imgur.com/a/YyoCF |
MarioKart7z |
Posted on 09-12-16, 10:41 am
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Panser
I AM DERP INCARNATE Karma: 503 Posts: 114/328 Since: 08-20-16 |
Posted by JorianGamer i is brokent by my HELP PLS http://imgur.com/a/YyoCF You obviously haven't installed the xdelta from here: http://nsmbhd.net/thread/3477-asm-hacks-ready-for-importing-download/#49237
rip signature
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HD Erick Games |
Posted on 11-14-16, 02:44 am
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Red Paratroopa
Someone who speaks Portuguese Karma: 531 Posts: 46/168 Since: 11-02-16 |
The flagpole texture is empty for me...
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