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Hiccup |
Posted on 10-26-12, 05:43 pm
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Birdo
Karma: 2754 Posts: 261/2091 Since: 06-26-11 |
NSMBe is crashing a lot, since the new version with backing up.
It never has previously crashed so often, (the type of crash is "do you want to send an error report to microsoft" maybe it is to do with the fact that I have backups disabled? |
Piranhaplant |
Posted on 10-26-12, 05:45 pm
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Fuzzy
Full mod Karma: 1183 Posts: 565/785 Since: 06-28-11 |
Could you be more specific as to when it is crashing? If it's on startup, it's possible that something is wrong with the backup feature.
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P-SwitchPusher |
Posted on 10-26-12, 05:49 pm
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Red Goomba
Banned Karma: -85 Posts: 9/36 Since: 10-26-12 |
by me it crashes if a want to patch it
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Freeze |
Posted on 10-26-12, 06:08 pm
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Karma: 3752 Posts: 1573/2112 Since: 06-28-11 |
Hiccup |
Posted on 10-26-12, 06:50 pm
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Birdo
Karma: 2754 Posts: 262/2091 Since: 06-26-11 |
It crashes just from running it for a long time.
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gridatttack |
Posted on 10-26-12, 06:55 pm
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Birdo
Karma: 3305 Posts: 881/2024 Since: 06-28-11 |
I am experiencing this kind of problem too, but I didnt mentioned because I am using v344.
The editor crashes for me randomly, after using it for a long time. It crashes when I am copying a sprite with the ctrl key. Its like th editor gets slower after using it for a long time, but it may be my computer. _________________________ |
Freeze |
Posted on 10-26-12, 06:56 pm
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Karma: 3752 Posts: 1575/2112 Since: 06-28-11 |
Dirbaio |
Posted on 10-26-12, 08:49 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10020 Posts: 2768/4457 Since: 06-08-11 |
It could be related to that memory leak that happens in Mono. But for now, that thing only seems to happen in Mono. And it's strange that it happens now and not before.
To everyone who gets the problem: could you keep an eye on the editor using Task Manager (RAM and CPU usage) and check if there's something strange? |
Hiccup |
Posted on 10-27-12, 08:52 am
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Birdo
Karma: 2754 Posts: 264/2091 Since: 06-26-11 |
I have exactly the same problem as griddattack and I am not using mono.
I will open task manager when using nsmbe from now on and report here. |
gridatttack |
Posted on 10-27-12, 08:56 am
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Birdo
Karma: 3305 Posts: 887/2024 Since: 06-28-11 |
I was monitoring NSMBE. When I first open a ROM with it, it uses 23 MB of my ram. I continued using the editor, to just open the original levels to see how some sprites are done, and by the time I was finished (dunno how much time passed), I opened task manager and it was using 94MB of ram, with only 1 area window opened. I closed the editor anyway since I stopped using it.
In the previous time it has crashed, the report of why it crashed mentioned winforms...dunno if it has something to do with it. _________________________ |
P-SwitchPusher |
Posted on 10-27-12, 11:02 am
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Red Goomba
Banned Karma: -85 Posts: 22/36 Since: 10-26-12 |
i think how longer you have opened nsmbeditor, how more mb it needs because the newly placed tiles.
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TheTicklishYoshi |
Posted on 10-27-12, 12:23 pm, deleted by Arisotura: offtopic and possibly advertising post
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Hiccup |
Posted on 10-27-12, 12:27 pm
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Birdo
Karma: 2754 Posts: 266/2091 Since: 06-26-11 |
Posted by P-SwitchPusher i think how longer you have opened nsmbeditor, how more mb it needs because the newly placed tiles. No I don't think they would use so much memory. |
P-SwitchPusher |
Posted on 10-27-12, 02:27 pm (rev. 2 by P-SwitchPusher on 10-27-12, 02:28 pm)
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Red Goomba
Banned Karma: -85 Posts: 31/36 Since: 10-26-12 |
i think that is a reason for crashing!
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Arisotura |
Posted on 10-27-12, 03:53 pm
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☭ coffee and cream
Karma: 10415 Posts: 736/2768 Since: 06-26-11 |
P-SwitchPusher |
Posted on 10-27-12, 06:53 pm
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Red Goomba
Banned Karma: -85 Posts: 36/36 Since: 10-26-12 |
i know a bit about programming.
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Hiccup |
Posted on 10-27-12, 06:57 pm
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Birdo
Karma: 2754 Posts: 270/2091 Since: 06-26-11 |
But not enough to understand complicated program's memory usage apperently.
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