Sprite DBBy Category
Welcome to the Sprite DB! Here you will find information on how to use any sprite in NSMB.
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All the registered users can also collaborate with the Sprite DB by sharing their sprite data findings. Click any sprite below to edit it.

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Known, incomplete

Known, complete


Uncategorized
Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Other
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

Go to sprite ID:
Status
 326 total
292
32
2


The above bar needs more green. HELP US MAKE IT HAPPEN! NOW!
ID Class ID Name Last edited by
279 213Flipper (one-way gate)
Type: list at nybble 11: 0=Faces up; opens from left,1=Faces up; opens from right,2=Faces down; opens from left,3=Faces down; opens from right,4=Faces right; opens from bottom,5=Faces right; opens from top,6=Faces left; opens from bottom,7=Faces left; opens from top. Nybble 8+ is 2 tiles higher opens from left, and can't be touched by Mario.
 Hiccup (rev. 5)