Sprite DBBy Category
Welcome to the Sprite DB! Here you will find information on how to use any sprite in NSMB.
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Known, incomplete

Known, complete


Uncategorized
Platforms and ropes
Event controllers
Bosses and cutscenes
Camera controllers
Useless sprites
Effects and decorations
Other
Enemies - Overground
Enemies - Underground
Enemies - Water
Enemies - Snow
Enemies - Fire
Enemies - Castle
Enemies - Ghost House
Enemies - Desert

Go to sprite ID:
Status
 326 total
286
34
6


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ID Class ID Name Last edited by
21 239Mega Goomba
Input ID: value at nybble 2-3
yellowtoad (rev. 1)
29 115Princess PeachHiccup (rev. 2)
30 43Monty Tank boss
Input ID: value at nybble 2-3
 Ruedajv10 (rev. 0)
35 116Giant Bowser/pot/Bowser Jr.luckwii (rev. 0)
39 114Boss Activator
Input ID: value at nybble 0-1
Output ID: value at nybble 2-3
World ID?: list at nybble 11: 6=World 1,0=World 2,4=World 3,3=World 4,2=World 5,5=World 6,1=World 7,7=World 8
Used by game when boss is defeated: value at nybble 10. Shows Bowser Jr and Peach
Zone ID: value at nybble 8-9
Hiccup (rev. 2)
47 129Lakithunder
Input ID: value at nybble 2-3
 ENEKOwii (rev. 0)
58 131Bowser boss
Output ID: value at nybble 0-1. Outputs ID when in lava. (switch waits for bowser to output this)
Input ID: value at nybble 2-3. Falls and starts moving when activating (does not need boss activator)
Hiccup (rev. 2)
62 133Unused Bowser bossyellowtoad (rev. 1)
65 135Cheep Skipper
Input ID: value at nybble 2-3
luckwii (rev. 0)
129 266Boss Battle Key LocationHiccup (rev. 2)
140 93Boss KeyHiccup (rev. 2)
220 113Bowser Jr. boss
Behavior: list at nybble 10: 0=Throws shells,1=Hops in shell after damage,2=Hops in shell after damage,3=Throws shells
Speed progression: list at nybble 9: 0=slow slow med,1=slow med med,2=slow med fast
Unknown 11: list at nybble 11: 0=Unknown Option A,1=Unknown Option B,2=Unknown Option C,3=Unknown Option D. Check if it is camera thing
Hiccup (rev. 0)
229 119Petey Piranha
Output ID: value at nybble 0-1
Input ID: value at nybble 2-3
Hiccup (rev. 2)
295 128Mummy Pokey
Input ID: value at nybble 2-3
Hiccup (rev. 1)
301 134Toadsworth
Type: list at nybble 11: 0=1-Up,1=Unused,2=Item,3=Mega Mushroom,4=Background Chooser. 1 is glitchy.
 Dirbaio (rev. 0)
302 264Mushroom House Block
Block ID: list at nybble 11: 0=1,1=2,2=3,3=4,4=5,5=6
Bonus game: list at nybble 4: 0=1-Up Minigame,1=Background Chooser
Shift 1/2 block right: checkbox at nybble 10 with mask 1
 ComJacker (rev. 6)