Dirbaio |
Posted on 09-11-12, 02:35 am (rev. 1 by ImageBot on 11-21-16, 02:31 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2528/4458 Since: 06-08-11 |
Okay.
On IRC we were talking about the worldmap icons and how ray looked through all the files and didn't find them. I looked at the game's code, traced where the worldmap icons are being loaded. Good hews: I found which files they are! Bad news: Unknown format! These are the files: Now. WHO knows what these files are? If someone figures it out, I'll add support in the editor for them! |
ray |
Posted on 09-11-12, 03:54 am
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Roy Koopa
Karma: 4011 Posts: 2224/2722 Since: 06-26-11 |
1. I know ho .bncl and .bnbl works. Fr33ze and I found it out while making our Title Screen for NSBH (Yeah its already looong ago).
See a lots of creative DS Hacking here2. I DID find them. Take a look a that thread. So if I can find time, I'll write how they work _________________________ If you want to support me, you might check out my Patreon Page : ) |
gridatttack |
Posted on 09-11-12, 03:55 am
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Birdo
Karma: 3316 Posts: 668/2026 Since: 06-28-11 |
Posted by ray 2. I DID find them. Take a look a that thread. Dunno how we missed that _________________________ |
Ninjifox |
Posted on 09-11-12, 03:59 am
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Micro-Goomba
Karma: 577 Posts: 5/19 Since: 06-19-11 |
Documentation for the BNCD format I just whipped up: http://treeki.rustedlogic.net/JNCD.txt
A little incomplete but it's a good start. _________________________ Insert generic signature here |
ray |
Posted on 09-11-12, 04:19 am (rev. 2 by ray on 09-11-12, 04:20 am)
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Roy Koopa
Karma: 4011 Posts: 2225/2722 Since: 06-26-11 |
Posted by Treeki Documentation for the BNCD format I just whipped up: http://treeki.rustedlogic.net/JNCD.txt A little incomplete but it's a good start. Your documentation looks professionall o0 Mine: BNBL BNCL _________________________ If you want to support me, you might check out my Patreon Page : ) |
Freeze |
Posted on 09-11-12, 07:15 am
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Karma: 3767 Posts: 1499/2112 Since: 06-28-11 |
jdpgamer |
Posted on 09-11-12, 09:56 am, deleted by Arisotura: cool story bro
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Dirbaio |
Posted on 09-11-12, 03:04 pm (rev. 1 by ImageBot on 11-21-16, 02:31 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2531/4458 Since: 06-08-11 |
Yay What I did was just treating the whole image section as a single image as a temp hack to see if I could get it working. Now I'll look into parsing the image list to see if I can get every image individually to load It should be easy. Also those unknowns in Treeki's doc probably store image size, format and maybe even palette! So maybe we can get a perfect BNCD editor! Also the palette file for those is not LZ'd. I had to compress it manually to be able to open it. I'll try to make the editor be able to open uncompressed NCLs. |
ray |
Posted on 09-11-12, 04:05 pm
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Roy Koopa
Karma: 4011 Posts: 2226/2722 Since: 06-26-11 |
Oh my god! Thats awesome! Now I'll be able to make a Toad head on the worldmap instead of just writing "Toad" XD
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
RicBent |
Posted on 09-11-12, 07:59 pm
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Mariomaster
Karma: 8573 Posts: 75/1681 Since: 06-09-12 |
Dirbaio |
Posted on 09-11-12, 09:07 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2540/4458 Since: 06-08-11 |
Yeah. Worldmap icons, but also more stuff.
We'll see |
Dirbaio |
Posted on 09-11-12, 09:32 pm (rev. 1 by ImageBot on 11-21-16, 02:31 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2541/4458 Since: 06-08-11 |
Yay I got it to load the images separately! |
gridatttack |
Posted on 09-11-12, 09:33 pm
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Birdo
Karma: 3316 Posts: 670/2026 Since: 06-28-11 |
Arisotura |
Posted on 09-11-12, 09:34 pm
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☭ coffee and cream
Karma: 10543 Posts: 671/2782 Since: 06-26-11 |
Dirbaio |
Posted on 09-11-12, 10:00 pm (rev. 3 by ImageBot on 11-21-16, 02:31 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2542/4458 Since: 06-08-11 |
Anyway. My job is done. Build 343 is out, it can edit world map icons and other stuff in the bncd file. Enjoy! EDIT: Build failed, hold on a minute... EDIT2: Fixed! Go enjoy b343! |
ray |
Posted on 09-12-12, 04:17 am
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Roy Koopa
Karma: 4011 Posts: 2236/2722 Since: 06-26-11 |
Hmm... Maybe you can add a BNCL/BNBL editor, too?
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 09-12-12, 06:20 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 2543/4458 Since: 06-08-11 |
Posted by ray Hmm... Maybe you can add a BNCL/BNBL editor, too? I will, too. And also an editor that can edit the layout of sprites in the BNCD. But later. |
JaviLuki |
Posted on 09-12-12, 02:15 pm (rev. 1 by JaviLuki on 09-12-12, 02:17 pm)
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Paragoomba
Karma: 39 Posts: 40/72 Since: 08-11-12 |
ENEKOwii |
Posted on 09-13-12, 03:19 pm (rev. 3 by ENEKOwii on 09-13-12, 03:41 pm)
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Red Paratroopa
Karma: 220 Posts: 91/166 Since: 04-02-12 |
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ray |
Posted on 09-13-12, 06:33 pm
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Roy Koopa
Karma: 4011 Posts: 2238/2722 Since: 06-26-11 |
Posted by ENEKOwii Awesome!! This will be very useful for hacks like NSMB5 clone tag team, because almost all the worlds are edited, like W8, space... And which is palette? Palette is stored in the BCND itself. _________________________ If you want to support me, you might check out my Patreon Page : ) |