Shadey |
Posted on 07-24-12, 11:00 pm
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Flurry
Karma: 724 Posts: 114/258 Since: 10-14-11 |
when can u drive it?
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Freeze |
Posted on 07-25-12, 12:55 pm
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Karma: 3767 Posts: 1359/2112 Since: 06-28-11 |
Shadey |
Posted on 07-25-12, 01:03 pm
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Flurry
Karma: 724 Posts: 116/258 Since: 10-14-11 |
I really hope this works. As soon as you test it tell us if it worked.
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Shadey |
Posted on 08-04-12, 07:57 pm
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Flurry
Karma: 724 Posts: 129/258 Since: 10-14-11 |
sorry for double post and bump but has anyone tried this yet?
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Freeze |
Posted on 08-04-12, 08:37 pm
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Karma: 3767 Posts: 1384/2112 Since: 06-28-11 |
RicBent |
Posted on 08-04-12, 09:18 pm
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Mariomaster
Karma: 8573 Posts: 26/1681 Since: 06-09-12 |
ray |
Posted on 08-04-12, 09:18 pm
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Roy Koopa
Karma: 4011 Posts: 1902/2722 Since: 06-26-11 |
Can you please try with only placing water and leave the sprite sets as they are?
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
RicBent |
Posted on 08-04-12, 09:24 pm
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Mariomaster
Karma: 8573 Posts: 27/1681 Since: 06-09-12 |
Shadey |
Posted on 08-04-12, 09:31 pm
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Flurry
Karma: 724 Posts: 130/258 Since: 10-14-11 |
Ray, can you create a patch so all the tester has to do is open MvsL ?
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ray |
Posted on 08-04-12, 09:36 pm
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Roy Koopa
Karma: 4011 Posts: 1903/2722 Since: 06-26-11 |
See a lots of creative DS Hacking here
If you want to support me, you might check out my Patreon Page : ) |
Shadey |
Posted on 08-04-12, 09:37 pm
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Flurry
Karma: 724 Posts: 131/258 Since: 10-14-11 |
great, lets hope the testers did something wrong and this works.
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RicBent |
Posted on 08-04-12, 09:41 pm (rev. 1 by RicBent on 08-04-12, 09:51 pm)
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Mariomaster
Karma: 8573 Posts: 28/1681 Since: 06-09-12 |
Shadey |
Posted on 08-04-12, 10:30 pm
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Flurry
Karma: 724 Posts: 132/258 Since: 10-14-11 |
Posted by Mariomaster Tomorrow I will test it I hope I made something wrong PS: If it works are you able to add the End-of-Level-Flag? See if this works first . ray would need to make another narc first. |
RicBent |
Posted on 08-05-12, 10:07 am (rev. 1 by RicBent on 08-05-12, 10:32 am)
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Mariomaster
Karma: 8573 Posts: 29/1681 Since: 06-09-12 |
Sorry The level crashes after READY!-Screen
Edit1: In all the other Levels the pipes are white. In the pipe world the game crashes when the piranhaplant is on the screen (white too). I tried to make my own Dat_enemy with NDSe0.1 and I had the same result. _________________________ GitHub - Kuribo64 - YouTube |
ray |
Posted on 08-05-12, 11:00 am
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Roy Koopa
Karma: 4011 Posts: 1904/2722 Since: 06-26-11 |
But you are getting farther then before? I'll try to investigate all that more
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |