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Posted on 09-30-11, 07:33 am
Ninji
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Ray, did you ever check out that plug in to let you export models in 3DSMax to NSBMD?
Posted on 09-30-11, 02:57 pm (rev. 1)
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Posted by Garmichael
Ray, did you ever check out that plug in to let you export models in 3DSMax to NSBMD?

EDIT: Whoops! Was not suppose to leak that info out. I'll PM you Garmichael.
Posted on 09-30-11, 04:07 pm
Roy Koopa


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Yeah, the plugin works, but we dont know how to create nitro standard format textures, so we have models, without textures -.-
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Posted on 09-30-11, 11:47 pm
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ray! I said I figured that out already...
Didn't you read that PM I sent you a while back?

I just need to remember what Maps I need to apply...
Posted on 09-30-11, 11:53 pm
Roy Koopa


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I mean in 3DS max I also know hot to add and blabla, but not how to use nitro standard^^
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Posted on 10-02-11, 09:19 pm
Ninji
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Awesome! You guys should post a tutorial!
Posted on 10-02-11, 09:22 pm
Roy Koopa


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Nahh... Without textures, its USELES

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Posted on 10-02-11, 09:22 pm (rev. 1)
Super Mario
( ͡° ͜ʖ ͡°)

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You can still use vertex colors I think...
Haven't you investigated that?
Posted on 10-03-11, 02:24 am
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Yea, I just need to figure out how I applied UV wrapping, then I'll tell you guys how to do it. Or, ray at least.
Posted on 10-03-11, 06:58 am
Roy Koopa


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Have 3DS Max be sooo compicated?
F****** 3DS MAX!!!!!!!!!!!!
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Posted on 10-03-11, 11:33 pm
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Posted by ray
Have 3DS Max be sooo compicated?
F****** 3DS MAX!!!!!!!!!!!!




Yes. And partly because I don't have that much knowledge in 3D texturing, modeling, concepts, names of things and what they do, etc.

If I had that knowledge, I don't think 3DS Max would be that tough.
Posted on 10-07-11, 11:04 pm
Ninji
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I went to college for 3D Modeling, so I know how to do all that stuff. Texture mapping really is a bitch. Are you having trouble doing the mapping, or exporting the mapping?
Posted on 10-07-11, 11:49 pm
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I don't know which maps to apply to the model. There are so many options such as diffuse, reflection, etc.
I'm confused on which one to apply.
Posted on 10-08-11, 03:02 am
Ninji
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You should only be using the Diffuse Map. The other stuff probably won't translate properly to the nsbmd format.

Do you have a link that you can PM me with 3dsmax 6? I want to dive in and try some stuff.
Posted on 10-08-11, 03:59 am (rev. 3 by ImageBot on 11-21-16, 02:08 am)
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sure. Will do soon/when I have time.
I'll tell you the steps I did.
Should try IRC sometimes too. You might catch me on there.

EDIT:
...





YESSS!!!!!!!!!!!!!!! FINALLY GOT IT TO WORK AGAIN!!!

Big thanks to you Garmichael.
Tried what you said, worked like a charm.



Posted on 10-08-11, 04:29 pm
Roy Koopa


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O
M
G!
!!
!!!
CAN YOU TELL ME HOW YOU DID TIS FREKAING AWESOME THING!? I dont want to spent more time with it xD
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Posted on 10-08-11, 04:54 pm (rev. 1 by ImageBot on 11-21-16, 02:08 am)
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Posted by Garmichael
You should only be using the Diffuse Map. The other stuff probably won't translate properly to the nsbmd format.

That's the key.

Anyways, here's the 3dsmax6 document of the textured cube.
Posted on 10-08-11, 06:38 pm
Roy Koopa


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Whoa... I still dont get it Can you write what I have to do step by step?
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Posted on 10-08-11, 08:44 pm
Ninji
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ElMario, do you have Camtasia?

You should do a video tutorial on making and editing nbsmds.


And I will make a video tutorial going over the very basics of 3d Modeling for you guys, summing up 4 years of study into one 15 minute lesson
Posted on 10-08-11, 09:07 pm
Roy Koopa


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Yeah, that would be nice. Then I could FINALLY make custom overworlds WITH textures! Or custom MKDS Tracks...
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