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Posted on 01-31-12, 06:33 pm


Karma: 3752
Posts: 902/2112
Since: 06-28-11
When I export a picture with the texture editor, no matter if 2d or 3d, edit it with Photoshop/Gimp and import it again, I cannot delete the exported file anymore, until I close NSMBe.
I think this is because the Stream does not get closed. Could anybody fix this please?
Posted on 02-01-12, 04:03 am
Fuzzy
Full mod

Karma: 1183
Posts: 383/785
Since: 06-28-11
Yup, the bitmap wasn't being disposed after it was opened. Fixed it now.
Posted on 02-01-12, 02:32 pm


Karma: 3752
Posts: 912/2112
Since: 06-28-11
Wow thanks! I always ended up with a Desktop full of files I don't need.
After closing NSMBe the clean-up followed.
Posted on 02-01-12, 05:39 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 1468/4456
Since: 06-08-11
o.O

Thanks for fixing that PP
Didn't know the file stayed opened until the *image* was disposed. Doesn't make sense at all!

C# WTF.
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