ray |
Posted on 07-11-11, 04:19 pm
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Roy Koopa
Karma: 4011 Posts: 154/2722 Since: 06-26-11 |
"always draw for sprites" ?? What should this be? Sprites are allready always drawn
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Piranhaplant |
Posted on 07-11-11, 04:26 pm
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Fuzzy
Full mod Karma: 1183 Posts: 32/785 Since: 06-28-11 |
It is for sprites that have parts that are not selectable, so the non-selectable part is shown when the rest is off screen.
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ray |
Posted on 07-11-11, 04:33 pm
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Roy Koopa
Karma: 4011 Posts: 155/2722 Since: 06-26-11 |
Ah ok
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
luckwii |
Posted on 07-12-11, 04:17 am
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Buster Beetle
Karma: 379 Posts: 78/464 Since: 06-29-11 |
You know what would be nice too would be seeing the 276 sprites and/or the 198/199 camera scroll limits. Maybe a purple or red line kind of like the views.
I think lava would be cool as an image because ingame you can't see through it anyway. If it covered the area of the view, nothing would be lost. |
gridatttack |
Posted on 07-12-11, 04:24 am
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Birdo
Karma: 3316 Posts: 41/2026 Since: 06-28-11 |
I wonder, could the sprite underwater bounce ball, sea weed, the other 2 bloopers (nanny and mini blooper spawn) as well as the shark be updated?
If its not too much, could also sprite 255, jungle kusa, could get an image? Since it loops, it could be done by just showing a part of the actual image, just to get the idea what part of the level is going to be covered. _________________________ |
Piranhaplant |
Posted on 07-12-11, 04:48 am (rev. 1)
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Fuzzy
Full mod Karma: 1183 Posts: 39/785 Since: 06-28-11 |
What's wrong with the underwater bounce ball and seaweed? I'll start working on the others tomorrow. Edit: How should I draw the sprites differently to distinguish from a regular shark and a shark generator? |
gridatttack |
Posted on 07-12-11, 07:10 am
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Birdo
Karma: 3316 Posts: 43/2026 Since: 06-28-11 |
Posted by Piranhaplant What's wrong with the underwater bounce ball and seaweed? I'll start working on the others tomorrow. Edit: How should I draw the sprites differently to distinguish from a regular shark and a shark generator? Are they bounce ball and sea weed are already implemented? To distinguish draw a ? sign somewhere on it insinuating a generator? _________________________ |
ray |
Posted on 07-12-11, 04:43 pm (rev. 1)
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Roy Koopa
Karma: 4011 Posts: 158/2722 Since: 06-26-11 |
Just a suggestion how it could look like :>
See a lots of creative DS Hacking hereA image for the bouncing bricks would be nice _________________________ If you want to support me, you might check out my Patreon Page : ) |
Piranhaplant |
Posted on 07-12-11, 05:40 pm
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Fuzzy
Full mod Karma: 1183 Posts: 42/785 Since: 06-28-11 |
I just committed this batch of sprites. For now the jungle image is just a static image. I'll update it once I add support for looping water and lava.
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Dirbaio |
Posted on 07-12-11, 06:49 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10081 Posts: 284/4458 Since: 06-08-11 |
Quick question: should this thread be moved to the Development subforum?
I think so. |
gridatttack |
Posted on 07-12-11, 07:01 pm
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Birdo
Karma: 3316 Posts: 45/2026 Since: 06-28-11 |
Posted by Dirbaio Quick question: should this thread be moved to the Development subforum? I think so. Yeah. I think it fits there more _________________________ |