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NotARat |
Posted on 01-06-23, 01:20 pm
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Karma: 2 Posts: 1/2 Since: 01-06-23 |
So in my hack i want to make custom textures for the Piranha Plants.
But in game they look like this for some reason. Please help I don't know how to fix this. |
MarioFalls |
Posted on 01-06-23, 10:47 pm
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Red Goomba
When the Karma: 55 Posts: 37/37 Since: 05-12-20 |
Did you edit the texture with NSMBe? That usually messes up the textures especially with the world map, try using Nitro Paint instead and see if it looks normal.
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Keeper |
Posted on 01-07-23, 08:13 am
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Mole
I do things sometimes Karma: 983 Posts: 233/361 Since: 08-07-17 |
i think nsmbe exported the textures wrong, making some areas that shouldnt be transparent display as transparent. i think if you fill the rest of the top half of the texture with purple, itll import fine, but i cant recall for sure. you could also use a different program to edit the textures, as MarioFalls has suggested.
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KTRMAmbiance |
Posted on 01-07-23, 12:21 pm (rev. 1 by KTRMAmbiance on 01-07-23, 12:22 pm)
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Buzzy Beetle
Karma: 935 Posts: 379/396 Since: 11-20-15 |
Pixels that use the first color of the palette become transparent even when they aren't; it's a known issue with NSMBe.
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NotARat |
Posted on 01-07-23, 03:51 pm
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Karma: 2 Posts: 2/2 Since: 01-06-23 |
ITS FIXED! Thank you for the help! |
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