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Posted on 10-19-18, 05:56 pm


Karma: -115
Posts: 31/49
Since: 08-31-18
Wow, but I'm good at 100% now, I want to become a beta tester
Posted on 10-20-18, 12:04 am
Pokey
Swagmaster

Karma: 695
Posts: 566/680
Since: 04-24-18
You are hired! Once the hack is finished, I will send you a rom and you can play the whole game and spot any issues I have missed. I will ask NDYmario if he would test the MvL levels I made.
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 10-20-18, 11:23 am, deleted by  Arceus
Posted on 10-21-18, 02:30 pm
Pokey
Swagmaster

Karma: 695
Posts: 571/680
Since: 04-24-18

Yup. Gotta have an airship level.

Only thing wrong is the boss. I posted a thread about it if anyone knows why this glitch happens
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 10-23-18, 01:28 pm
Pokey
Swagmaster

Karma: 695
Posts: 576/680
Since: 04-24-18

Working on a snailcorn level! One piece at a time!
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 10-23-18, 02:14 pm


Karma: -115
Posts: 34/49
Since: 08-31-18
Wow like
Posted on 10-25-18, 04:32 pm
Pokey
Swagmaster

Karma: 695
Posts: 579/680
Since: 04-24-18

5-A is finished!
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 10-25-18, 06:24 pm


Karma: -115
Posts: 39/49
Since: 08-31-18
Looks good
Posted on 10-26-18, 08:27 pm
Pokey
Swagmaster

Karma: 695
Posts: 581/680
Since: 04-24-18
I didn't want to do it, but I did it. Today, I completely redone 1-1, so it would be up to quality standards. If any of you played the demo, then you know how crappy 1-1 was. parts of 1-2 and 1-3 along with 1-4 are also going to get some touch ups. Anyways, here is another image leak.


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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 10-27-18, 03:24 pm, deleted by RicBent: Wow bad post
Posted on 10-28-18, 11:04 pm


Karma: -19
Posts: 22/24
Since: 07-13-18
This looks like a great hack so far! But I'm wondering, are you going to be porting levels from NSMBU? Even if you had to modify them a little, I would still be happy if you do that.
Posted on 10-29-18, 12:02 am
Pokey
Swagmaster

Karma: 695
Posts: 583/680
Since: 04-24-18
Like I said in the thread, this is NOT a remake. It would be impossible to keep some levels significant.
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 10-31-18, 01:45 am (rev. 1 by  Skylander on 10-31-18, 03:10 pm)
Pokey
Swagmaster

Karma: 695
Posts: 594/680
Since: 04-24-18
I thought I'd post an update, and there's no images here, but something even more exciting. This is official.
There's going to be a customized Power up in NSMBU DS. I thought of it myself. It will use the code of the Blueshell, as well as a retextured model. Will post an update soon.

Update:



There you go. Still in Beta stages. Meet the Acorn Shell!
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 11-02-18, 04:02 pm
Pokey
Swagmaster

Karma: 695
Posts: 600/680
Since: 04-24-18
Update! The Acorn Shell's code isn't going to be changed from the Blue Shell, which we all know the Blue Shell's ability is absolutely annoying. Fear not! I found a way to make this ability fun, Similiar to Newer's Minecart stages.

There will only be 3 levels of this. You start the level with any power up, but you MUST have the shell to continue, which a question box provides. Once you continue, you warp down a hole and groundpound onto a slope in a different area, making you slide in the shell. It's an obstacle course, and you must have quick thinking. There's a midway point too, with 3 star coins. I also made it to where you MUST still have the acorn shell at the end before the flagpole, or else you can't complete the level. I completely made up this gimmick while playing the minecart stages and the starman stage from Newer.

Anyway, we'll see how it turns out.
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 11-04-18, 02:52 pm


Karma: -115
Posts: 41/49
Since: 08-31-18
I love your projects
Posted on 11-05-18, 04:43 pm (rev. 1 by  Skylander on 11-05-18, 04:43 pm)
Pokey
Swagmaster

Karma: 695
Posts: 610/680
Since: 04-24-18
Update.
5-C, 4-A, and 4-Ghost house are finished.

The first ASM hacks have been applied:
Luigi U physics
Quicker Star Coins
Star Coins are 4000 points
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 11-07-18, 03:10 am
Pokey
Swagmaster

Karma: 695
Posts: 614/680
Since: 04-24-18



Update! World 4 Castle and 6-1 are done! 6-1 took forever because of tileset errors that are finally corrected. Even then, it's boring. No bushes or mushrooms, or the mud walls. That will change soon!
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 11-07-18, 02:11 pm
Red Goomba


Karma: 22
Posts: 46/49
Since: 09-23-17
Looking good so far. Can't wait for final release
Posted on 11-07-18, 03:02 pm
Pokey
Swagmaster

Karma: 695
Posts: 615/680
Since: 04-24-18
Oops, that screenshot on the bottom is the wrong one. Will fix
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Posted on 11-08-18, 11:44 pm (rev. 1 by  Skylander on 11-09-18, 08:17 pm)
Pokey
Swagmaster

Karma: 695
Posts: 617/680
Since: 04-24-18

Preview of 4-4. Working on World 6 now too

EDIT: 4-A not 4-4. 4-4 is done though too so I guess that matters
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New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
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