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Posted on 01-10-17, 01:38 pm
Micro-Goomba


Karma: 43
Posts: 15/19
Since: 01-04-17
Hello,

I am experiencing this weird bug right now: I exported a level of mine to a different rom because I needed to get a different rom base. I also exported the tilesets and everything should be fine. If I edit a level in NSMBe, it displays correctly with the correct tileset.
But when I play the level, it displays with the tileset and the backgrounds of the original level, even though the tileset isn't in the rom anymore.
The music plays the one I chose in the editor, so that works. And the background also has animations that only the one I chose should have (which looks really buggy).

Any one else experiencing this bug? Is there anything I could do about it?

Posted on 01-10-17, 01:55 pm (rev. 1 by  MarioKart7z on 01-10-17, 01:56 pm)
Panser
I AM DERP INCARNATE

Karma: 503
Posts: 299/328
Since: 08-20-16
Did you make sure you imported your tilesets in the exact same slots they were in the original ROM?
Did you also try to edit the tilesets after importing them to make sure they imported correctly?
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Posted on 01-10-17, 02:01 pm (rev. 1 by  dhowdy on 01-10-17, 02:15 pm)
Micro-Goomba


Karma: 43
Posts: 16/19
Since: 01-04-17
Yes, did both. As I said, the original grassland tileset doesn't even exist anymore in the rom. I checked pretty much every slot.

EDIT: Apparently the problem is because of one of  MeroMero's patches. So I guess this is solved now. My bad...
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