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Posted on 04-08-16, 07:27 pm (rev. 1 by  MoonlightCapital on 06-08-16, 07:33 pm)
Not a hacker

Karma: 188
Posts: 10/153
Since: 04-05-16
Hi! it's a small tutorial for editing mega mushroom's texture

THINGS THAT YOU NEED
1.NSMBe
2.an image editor (paint.NET, GIMP, Photoshop...)
3.time
4. a NSMB ROM

LET'S START

1. Open your ROM in NSMBe
2. go to ROM file browser
3. Click on the "plus" sign on the FILESYSTEM folder
4. Do the same thing on enemy folder
5. Scroll the page and double click on obj_big_kinoko.nsbmd (files are stored on alphabetical order)
6. Click on "Export all bitmaps with all palettes"
7. Give a name and save the file
8. Open the file with your image editor
9. Save the file
10. On the texture editor window, click on "import this bitmap and recreate palette
11. DON'T FORGET TO SAVE
12. run the ROM on an emulator and test

FINISH!

Can someone move to tutorial forum???
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Discord server
Posted on 04-08-16, 07:30 pm
Flurry
newsuperexpandkongs

Karma: 363
Posts: 218/250
Since: 06-19-13
We've already know how to edit most of the textures here. You really didn't need to make a tutorial.
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Let's Play:https://www.youtube.com/watch?v=TgH0SInZPmI
Honest Quality Rippers Needed!


Posted on 04-08-16, 07:40 pm


Karma: 1430
Posts: 125/355
Since: 05-26-15
Yep. We know. But the newcomer? A thread for the power up exists, but for the Mega Mushroom (at least I think) doesn t exists.
Posted on 04-08-16, 07:44 pm (rev. 1 by Thierry on 04-08-16, 07:45 pm)
この記号は… 解読できないよ…


Karma: 6043
Posts: 1810/2725
Since: 01-17-13
Lol. Short, somewhat clear tutorial. Doesn't have any pointless detail on the process.

I like it.

Edit: Hackboys, this tutorial is intended for newcomers. From my point of view, it's like you're 'omg I know already'.
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