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Posted on 06-14-15, 07:50 pm (rev. 1 by RicBent on 06-14-15, 07:52 pm)
Mariomaster

Karma: 8528
Posts: 434/1681
Since: 06-09-12
Ok let's start:
 Freeze and  ray seem to have left the forum. So I don't belive, that they will come back soon or will release the source code or any new version.
So I decided to code a editor on my own (in C#). Currently it is able to manipulate every visible Node of the worldmap. At the moment I am working on an Editor for the Path animations (the wX_move.nsbca files). And I am doing much progress right now.
If somebody is interested I'll already release the beta version and the source code of the visible node Editor.
I also plan to release a documentation about the path animations within the next days

@staff Should I create a new thread for my documentation or should I post that inside this one?
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GitHub - Kuribo64 - YouTube
Posted on 06-15-15, 02:46 am
Ninji


Karma: 379
Posts: 157/226
Since: 08-17-11
I recommend making it open sourced. Use https://github.com/ or a similar git site.
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Pro lurker

My Hack (whoops link is fixed now):
http://nsmbhd.net/thread/2953-super-luigi-world-ds/
Posted on 01-02-18, 12:25 am, deleted by RicBent: ?
Pages: « 123