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BrokenAce255 |
Posted on 07-23-14, 10:06 pm (rev. 1 by ImageBot on 11-21-16, 03:01 am)
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Red Paragoomba
Karma: 409 Posts: 1/58 Since: 07-23-14 |
Hi, I'm pretty new to the editor. I noticed that when I import my tileset graphics over the original grassland tileset, the graphics themselves get through, but when actually editing the objects, a load of the graphics are either lost or flipped duplicates. Is there any way to avoid this ridiculously frustrating problem?
(Yes I know there's a spelling error in the image; can't be bothered to correct it) _________________________ New Super Mario Bros. Empire | World 1 demo |
Arceus |
Posted on 07-23-14, 10:13 pm
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We do what we must because we can
Karma: 5558 Posts: 713/1425 Since: 06-25-13 |
That´s because the map16 options are still the same as the ones of the tileset before. You have to replace all with an empty tile and then place all of your objects manually. Then you manage the tile behaviours.
_________________________ Super Mario Bros. - The New Worlds | Full release Super Mario Castle 2 | Full release My Youtube channel Best friends forever |
BrokenAce255 |
Posted on 07-23-14, 10:19 pm
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Red Paragoomba
Karma: 409 Posts: 2/58 Since: 07-23-14 |
Ah alright, I think I've got the hang of this thing now.
Thanks a load! _________________________ New Super Mario Bros. Empire | World 1 demo |
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