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Posted on 11-02-11, 08:58 pm
Roy Koopa


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Posted by Dirbaio
Hmhmhm, you should never make levels annoying on purpose.


Soooo... You think we should use another theme for world 3? Is space too annoying for players? I have some other ideas, so it does not matter if space is a bad idea
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Posted on 11-02-11, 10:00 pm
Super Mario
( ͡° ͜ʖ ͡°)

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Hmm no, that theme is fine, the moon tileset looks awesome as hell.

Were you going to make the entire world 3 use those physics?? Ugh.
I'd just disable the weird physics, and then check all the levels are still properly playable.
Posted on 11-02-11, 10:55 pm
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Posted by Dirbaio
And, LOL. If many people take a serious look at this rom lock I'll be forced to make a more serious encryption

Well, you should start planning for a stronger one soon.

And can you guys create a .nmp? Or do you have to use a xdelta patch to make the rom lock work?
Posted on 11-02-11, 11:07 pm (rev. 1)
Super Mario
( ͡° ͜ʖ ͡°)

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Well, since you can't even *open* the locked ROM with NSMBe, obviously, xDelta is the only option
Posted on 11-15-11, 04:42 am
Banned for being a complete idiot.

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Posted by <a href="http://nshb2010.wordpress.com/about/thanks-to/">NSHB Credits page</a>
Dirbaio – NSMBe Programmer.
Treeki – NSMBe Programmer.
Piranhaplant – NSMBe Programmer
NSMBHD – Adding cool stuff the the Editor and helping out, if we have problems.
Orangefox – Epic Sound and Music Hacking Guide.

NsmB_PrO – Maker of NSHB.
ray – Maker of NSHB.


Hmm....

Posted by <a href="http://nshb2010.wordpress.com/about/nshb/">NSHB About page</a>
Edit Worldmap Texture Model


Hmm you guys figured that out alongside me?
Or should it be...
Posted by What should be on the <a href="http://nshb2010.wordpress.com/about/thanks-to/">NSHB Credits page</a>.
Dirbaio – NSMBe Programmer.
Treeki – NSMBe Programmer.
Piranhaplant – NSMBe Programmer
NSMBHD – Adding cool stuff the the Editor and helping out, if we have problems.
Orangefox – Epic Sound and Music Hacking Guide.
ELMario - Discovers and explores 3D Model editing, contributor to NSMBe, Sprite 83 hacker.
Garmichael - Helped ELMario figure out what caused textures to show up on 3d models.

NsmB_PrO – Maker of NSHB.
ray – Maker of NSHB.


Dirbaio:
Posted by Dirbaio
Well, since you can't even *open* the locked ROM with NSMBe, obviously, xDelta is the only option

Lol yes. I already gave up on it BTW. 1. I don't need to get the stuff from ray and lui. 2. I don't need to lock my NSMB ROMS.
Posted on 11-15-11, 05:18 am


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@ELMario:
Added you. But I really don't know, why you get irritaded, when you aren't in a "thanks to" of the hack.
You should just calm down a bit.
I even added NSMBHD, that means the rest of all the people here, that helped us in anything.
Posted on 11-15-11, 05:21 am
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Posted by NsmB_PrO
@ELMario:
Added you. But I really don't know, why you get irritaded, when you aren't in a "thanks to" of the hack.
You should just calm down a bit.
I even added NSMBHD, that means the rest of all the people here, that helped us in anything.

Lol I wasn't irritated.
Maybe it would have been easier to just have "Thanks to NSMBHD for NSMBe and hacking NSMB"?
Posted on 11-15-11, 05:29 am


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Yep, but for me, Treeki and Dirbaio are Legends.
They developed the Editor so much and Dirbaio is still doing it. Also Piranhaplant joined again in NSMBe developing.
So I added these 3 to the list.
Posted on 11-15-11, 05:33 am (rev. 1)
Roy Koopa


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Posted by ELMario
Posted by NsmB_PrO
@ELMario:
Added you. But I really don't know, why you get irritaded, when you aren't in a "thanks to" of the hack.
You should just calm down a bit.
I even added NSMBHD, that means the rest of all the people here, that helped us in anything.

Lol I wasn't irritated.
Maybe it would have been easier to just have "Thanks to NSMBHD for NSMBe and hacking NSMB"?


The page is not the credits page, ElMario. The credits will be in the game. And THERE you will be.
There we listed some people who did something EPIC

Edit: And you'r help wasnt very much. You told me only I shouldnt use the -emdl . The Diffuse Color thing told us Garmichael.
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Posted on 11-15-11, 05:35 am


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EXACTLY. ray said it!
How the hell did you get to our page, ELMario?
We did not even publish it yet. O_o
Posted on 11-15-11, 05:40 am
Roy Koopa


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Posted by NsmB_PrO
EXACTLY. ray said it!
How the hell did you get to our page, ELMario?
We did not even publish it yet. O_o


That was my fault I tested something and inserted the new homepage link on my profile and forgot to delete it again But now its the old =)
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Posted on 11-15-11, 05:53 am
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Posted by ray
Edit: And you'r help wasnt very much. You told me only I shouldnt use the -emdl . The Diffuse Color thing told us Garmichael.

+ I told you that you needed to use g3dcvtr + How to apply NITRO Standard textures + how to use g3dcvtr + how to apply any texture you want (Most of these you learned in my nsbmd tutorial. ) + How to create a cube + how to apply textures to objects

Still, you're right that isn't much compared to NSMBe.

Posted on 11-15-11, 01:18 pm
Roy Koopa


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Lol I knew that all before... I only was not able to create textures which are VISIBLE (because I always added -emdl). I've read a tutorial (not yours) where all this was explained (Diffuse color not).

BUt stop now [/offtopic]
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Posted on 11-15-11, 03:42 pm
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Ok. I understand now.
Where's the link to the tutorial BTW?
Posted on 11-15-11, 03:44 pm


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Posted by ELMario
Where's the link to the tutorial BTW?

What link? I really don't get it.
Posted on 11-15-11, 03:45 pm
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Posted by ray
I've read a tutorial (not yours) where all this was explained (Diffuse color not).

So where's the link to that tutorial?
Posted on 11-15-11, 03:52 pm
Roy Koopa


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I dont have one. It's now about 2 month ago. I rly dont remember. And now BACK TO TOPIC!
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Posted on 11-15-11, 03:58 pm
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Are you planning to completely customize all overworlds? With completely new textures?
Have you guys actually figured out how to change the paths Mario takes according to your blog for NSHB? Or is it just something you're planning to figure out later?

If you're customizing overworlds, I recommend you figure out how to apply tiled textures over faces first, so you don't have a large amount of faces.
Posted on 11-15-11, 04:04 pm


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We are figuring out the movement paths at the moment. But we will finish it. It is not something impossible to figure out.
I can already change the starting position of mario and some tree positions.

I also edited some paths, mario walked, but that was just a bit luck. Also they were a big buggy.
Posted on 11-15-11, 04:07 pm
Roy Koopa


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Posted by ELMario
Are you planning to completely customize all overworlds? With completely new textures?
Have you guys actually figured out how to change the paths Mario takes according to your blog for NSHB? Or is it just something you're planning to figure out later?

If you're customizing overworlds, I recommend you figure out how to apply tiled textures over faces first, so you don't have a large amount of faces.


We dont know if we make completely new overworlds. And the tiled textures over faces thing I can also figure out MYSELF or with GOOGLE. I dont need you for this.





Like a small child looking for attention in the big and far world. (Sorry for this dirbaio, but I had to write it)


AND NAOW STOP SMALLTALKING HERE! You are disposing our thread...
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