Posted on 07-24-12, 12:31 pm
Flurry


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for the level 4-1 how did you make the game zoom out like that? and then have it zoom in really close?
Posted on 07-24-12, 12:56 pm
Birdo


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Posted by Shadey21
for the level 4-1 how did you make the game zoom out like that? and then have it zoom in really close?

http://nsmbhd.net/?page=spritedb
Sprite 84 "Zoom"
Posted on 07-24-12, 01:43 pm
Roy Koopa


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Yeah, Fr33ze and I discovered a looong time ago and I even made a thread about it xD
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Posted on 07-24-12, 05:45 pm (rev. 1 by  Shadey on 07-24-12, 05:46 pm)
Flurry


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Posted by Hiccup

thanks ?

ray, what values did you set the zoom sprite(84) at? I managed to get it to zoom very close by messing around with the values but I want it zoomed out I think the game looks better that way.
Posted on 07-24-12, 05:50 pm
Roy Koopa


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0-10 (HEX) zoom in; 10-20 (HEX) zoom out.
I think it was like this
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Posted on 07-24-12, 06:03 pm
Flurry


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Posted by ray
0-10 (HEX) zoom in; 10-20 (HEX) zoom out.
I think it was like this


worked great thank you
Posted on 07-24-12, 09:07 pm, deleted by  Arisotura: quit begging already for God's sake
Posted on 07-28-12, 09:54 pm, deleted by  Arisotura: the fuck?
Posted on 08-05-12, 12:57 pm
Roy Koopa


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Posted on 08-05-12, 01:07 pm


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Not finished level FTW.
Posted on 08-15-12, 11:17 am
Roy Koopa


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Posted on 08-15-12, 11:33 am
☭ coffee and cream


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Posted by ray
Would be nice if it wasn't for the corrupted graphics. Also I don't like the music, it doesn't fit the beach theme and sounds kinda saddening...

Also not sure that using a Goomba as a springboard is quite intuitive...
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Posted on 08-15-12, 11:40 am
Roy Koopa


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Hm... I like that music There are always people who dont like music (For example me, I dont really like the NSMB grasland theme)

And the goomba... We liked it lol It looked funny
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Posted on 08-15-12, 11:56 am


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I always hated the goomba as springboard.
 ray: We wanted to change it, didn't we?
Posted on 08-15-12, 11:59 am
Roy Koopa


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Posted by NsmB_PrO
I always hated the goomba as springboard.
 ray: We wanted to change it, didn't we?


Yes we wanted lol But at the beginning we liked it.
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Posted on 08-16-12, 08:25 pm
Roy Koopa


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Posted on 08-18-12, 12:27 am
Roy Koopa


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Posted on 08-18-12, 09:23 am (rev. 1 by  KingYoshi on 08-18-12, 09:24 am)
Fire Brother
Eugene

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Posted by ray

how is it possible that you can't see on the screen number of coins and the time?
anyway, nice level-music
Posted on 08-18-12, 09:26 am


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We made the 2d textures of the numbers and of the icons transparent.
Posted on 08-18-12, 09:30 am
Fire Brother
Eugene

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Posted by NsmB_PrO
We made the 2d textures of the numbers and of the icons transparent.

OK, thanks