Posted on 05-16-15, 02:17 pm (rev. 1 by  WhatTheHack on 05-17-15, 01:55 pm)
Shyguy


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Not trying to pry or anything, but you have you by any chance made any revisions to 5-4? The one you titled "Moving Bridges." No offense intended to you, but I personally thought that level was far too difficult and tricky for my liking, perhaps even borderline kaizo. Just thought I'd ask.
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Posted on 05-16-15, 02:39 pm
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Posted by WhatTheHack
Not trying to pry or anything, but you by any chance make any revisions to 5-4? The one you titled "Moving Bridges." No offense intended to you, but I personally thought that level was far too difficult and tricky for my liking, perhaps even borderline kaizo. Just thought I'd ask.


Yes! ^^
5-4 will be much easier!
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Posted on 05-16-15, 02:45 pm


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Mega Cool Game!!!!!
Posted on 05-17-15, 09:57 am
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I actually added the world progression thing worked out by Sharks and skawo.
So now this hack also follows the sequential logic.
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Posted on 05-17-15, 02:29 pm (rev. 1 by  WhatTheHack on 05-17-15, 02:35 pm)
Shyguy


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Posted by Arceus
I actually added the world progression thing worked out by Sharks and skawo.
So now this hack also follows the sequential logic.


Sorry for asking, but I never read their posts containing the information and I don't know where to find them. I just wanted to know what "world progression thing" are you talking about? Did it have anything to do with the cannon in world 1?
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Posted on 05-17-15, 03:54 pm (rev. 2 by  Arceus on 05-17-15, 08:55 pm)
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If you finish world 3 you'll get to world 4 instead of world 5 like normally.
If you finish world 6 you'll get to world 7 instead of world 8 like normally.
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Posted on 05-17-15, 08:33 pm (rev. 1 by  WhatTheHack on 05-21-15, 02:01 am)
Shyguy


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Oh, OK. I get it now. So basically it is just like the way it was in New Super Mario Bros. Wii, with the 8 worlds all being played in numerical order, without any "secret" worlds. I look forward to trying out version 2.0 of The New Worlds!
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Posted on 05-22-15, 10:14 pm
Shyguy


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Hello Arceus, I hope you do not mind the double post, but it is me again. I just thought I wanted to mention that I just completed Super Mario Bros. The New Worlds a short time before posting this reply, and as such I thought I would now give you a summary of my overall thoughts on this hack. I'll post my review below later on.
Posted on 05-23-15, 01:08 pm
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A new version with improved levels coming soon, eh? I look forward to it, since I've kinda stopped playing the current version for some reason, probably its schizophrenic difficulty. I think 5-4 is actually where I stopped.
Posted on 05-23-15, 01:54 pm
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Posted by Chris Highwind
A new version with improved levels coming soon, eh? I look forward to it, since I've kinda stopped playing the current version for some reason, probably its schizophrenic difficulty. I think 5-4 is actually where I stopped.




V 2.0 is actually a lot easier than the actual 1.0 version.
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Posted on 05-23-15, 02:15 pm (rev. 1 by  WhatTheHack on 06-06-15, 01:33 am)
Shyguy


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V 2.0 is actually a lot easier than the actual 1.0 version.


That's good, because if I were to be honest I would say that a few other levels had what I considered to be excessive difficulty in some sections. 8-8, The Ultimate Fire Challenge, had some parts where I found I could literally not squeeze through without getting hurt, mainly because of how tight some of the spaces were. I can post a screen later on for you, Arceus.

E: Finally got around to posting some screenshots, which can be seen below;




The first one was not so bad, but the second one was a pain because of the spike ball. And of course, both of them had the Fire Chomp to factor in.
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Posted on 06-16-15, 10:03 pm (rev. 3 by ImageBot on 11-21-16, 03:16 am)
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Here it is:

Super Mario Bros. - The New Worlds V. 2.0

Changelog:
• New ASM-Hacks:
- World progression follows logical sequence by  MeroMero
- Faster Star Coins by  skawo
- Better Titlescreen by  skawo
• Improved all levels
- New 6-B
- New 8-5
• It's easier at all
• You can now reach the 100%
• New or improved graphics
- Better Overworlds
- Wall-jump-platoforms now metallic
• Fixed a minor texture bug in 7-GH
• Fixed a minor texture bug in 4-T
• Fixed the flag tower in 3-1
• Fixed the stone block stairs in 8-T2

Screenshots


Download:
http://www.mediafire.com/download/3ac4f0iquh53471/SMB+TNW+Fix.xdelta

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Posted on 06-17-15, 02:30 pm (rev. 3 by  WhatTheHack on 06-17-15, 10:03 pm)
Shyguy


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Great to see! I really enjoyed the first version of your hack, and have been eagerly anticipating release 2.0, so I will download and play this new version as soon as I possibly can!

Edit; When I click "Patch" in the xdelta UI, it displays an error that reads;
xdelta3: target window checksum mismatch: XD3_INVALID_INPUT


and then does not allow me to patch. I have also had this problem before with other games. Any ideas? Meanwhile, I will search for a solution myself.


Never mind, I tried what you suggested and it worked. Thank you, Arceus!
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Posted on 06-17-15, 04:28 pm
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Did you take a clean ROM which you never opened in any editor?
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Posted on 06-17-15, 09:59 pm (rev. 1 by  WhatTheHack on 06-17-15, 10:04 pm)
Shyguy


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Posted by Arceus
Did you take a clean ROM which you never opened in any editor?


Come to think of it, I'm not sure whether or not the source ROM file i tried using was completely clean or not. I will try acquiring a fresh ROM and patching again.

Tell me, though, does the hack need to patched to any specific region/revision game ROM? Or should that not matter?

E: It worked! Thank you!


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Posted on 07-18-15, 05:10 am (rev. 1 by  MKDSLeone on 07-18-15, 05:11 am)


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Hi, I've been playing through TNW 2.0 now for a week or so, and the first W8 tower Bowser Jr battle appears to be glitched. As soon as the battle starts Bowser Jr warps to the top of the right spike wall, then moves either right or up offscreen while running. I'm playing on the hardware, if that makes any difference. Thx
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Posted on 07-18-15, 07:37 am
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Thanks for telling me that! I uploaded a new patch which fixes this thing.

Link
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Posted on 07-21-15, 03:50 am


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Thanks for the quick reply+fix! I'll post here again if I encounter any other bugs.
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Posted on 08-02-15, 06:02 pm
Red Koopa
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man im liking this hack so far. Keep up the good work
!
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Posted on 08-11-15, 03:37 pm
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First I want to say that I download your hack before two days and I LOVE it! not too tough, not too wierd and loads of fun! I noticed some bugs while playing:



I hope you'll fix this bugs (except the infinite lives one, I found it very useful!) and thanks for that great hack!