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Posted on 11-21-19, 05:12 pm
Once upon a time there was a tiger.

Karma: 4882
Posts: 2625/2637
Since: 01-17-13
Posted by Arceus
Posted by Skylander
And it is your first hack, I mean New-ISH sucks too so we're even lol

Maybe I'm misunderstanding you but I said there are a few things in this hack that bother me today not that the hacks sucks because that isn't even true in the slightest.

just gonna pitch in here- I dunno if he accidentally revealed his true thoughts about the hack while trying to be comforting, but either way he's allowed to have his opinion. don't like it, deal with it.

also, there's no issue with difficulty in earlier worlds, so long as the difficulty curve is indeed present. otherwise, it's just put together haphazardly.
Posted on 11-21-19, 07:21 pm
Hammer Brother
Swagmaster

Karma: 1160
Posts: 1015/1059
Since: 04-24-18
Well I don't mean it sucks, sorry I missworded that. I'm admitting my first hack sucked because it has 10x more issues this one does. Don't listen to what I said.

This is a good hack. Sorry if I offended you accidentally
___________________________________________________________


New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Discord: https://discord.gg/vzf8jpJ
Youtube Channel: https://www.youtube.com/channel/UCDVgpALFwJf_u5hjfKEuQSA
Posted on 11-23-19, 12:47 am
Boomerang Brother
Thinking of something clever to put here

Karma: 1993
Posts: 993/1006
Since: 02-12-16
this hack still uses community remix backgrounds lol
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Posted on 12-23-19, 12:45 pm
We do what we must because we can

Karma: 5173
Posts: 1352/1355
Since: 06-25-13
In the last weeks I started working on the newest and also final version of this hack. Version 3.0, I want to end this hack with the best possible version I am able to create.
Therefore I'm going to work on several things that have to be improved in my opinion like some worldmap stuff and many level design choices.

What's going to happen:
- every level is getting some treatment, some only minor tweaks others major overhauls
- I'm going to replace my personally most disliked levels e.g. 4-A (Screenshot)
- new graphics where needed (World 1 map feels pretty empty, Candy Country tileset doesn't fit the typically smooth style of the other tilesets)

This already lead to a point where world 4, my personally least favorite already feels a ton better than before with much fairer levels, better graphics and just a friendlier design in general (it feels more like an actual fourth world now).

I recently started with world 5 so things still gonna take some time but I look forward to release it soon.

Screenshots:
Candy Country old (left) vs. new (right)


As you can see, the graphics are smoother and it also snows now.

Other graphical changes like in 4-Castle or Autumn tileset:


A screenshot of the new 4-A:


If you know anything that bothers you in the actual version and you think it should be changed/improved, please let me know I'll look into it!
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
Posted on 12-23-19, 01:56 pm
Hammer Brother
Swagmaster

Karma: 1160
Posts: 1040/1059
Since: 04-24-18
The one thing I'd change is the World 4 Ghost house, the part where you have to push a timed switch and race back to the other one. It took me 2 hours to beat that. I've gotten past the part only to die later, making me do it again. That level was just a nightmare for me
___________________________________________________________


New Super Mario Bros. U DS:
https://nsmbhd.net/thread/4444-new-super-mario-bros-u-ds-demo-release/
Discord: https://discord.gg/vzf8jpJ
Youtube Channel: https://www.youtube.com/channel/UCDVgpALFwJf_u5hjfKEuQSA
Posted on 12-23-19, 02:24 pm
Paragoomba
Kab-omb for life

Karma: 74
Posts: 72/76
Since: 11-22-17
There are a few "softlocks" I've found while playing through this hack (while most aren't full softlocks, they do require the player to restart the level or die).
- In World 2-3, any section requiring the player to hit a Bob-omb from below using Brick Blocks can be softlocked because once the Brick Blocks are hit, you cannot explode the Bob-omb.
- Not really a softlock - but a complaint. Why are you forced to be small for World 4-Castle?
- World 5-Tower's Bowser Jr. bossfight can easily break with Bowser Jr. falling off the square platform into the pit below.
- You can get softlocked from World 5-Ghost House's normal exit if you collect the coins needed to reach the door before activating the P-Switch. I did this unknowingly on my first run and had to kill myself to get the coins back.
_________________________
Check out "New-ISH" Super Mario Bros. DS HD*!!
Renewed Super Mario Bros. still exists, though.
Posted on 12-23-19, 05:30 pm
We do what we must because we can

Karma: 5173
Posts: 1353/1355
Since: 06-25-13
Posted by Skylander
The one thing I'd change is the World 4 Ghost house, the part where you have to push a timed switch and race back to the other one.


That is already done

Posted by BeingAwesom
- In World 2-3, any section requiring the player to hit a Bob-omb from below using Brick Blocks can be softlocked because once the Brick Blocks are hit, you cannot explode the Bob-omb.
- Not really a softlock - but a complaint. Why are you forced to be small for World 4-Castle?
- World 5-Tower's Bowser Jr. bossfight can easily break with Bowser Jr. falling off the square platform into the pit below.
- You can get softlocked from World 5-Ghost House's normal exit if you collect the coins needed to reach the door before activating the P-Switch. I did this unknowingly on my first run and had to kill myself to get the coins back.


Point 1: I improved that already, you can still get softlocked now but only if you act really, really stupid.
Point 2: You aren't?
Point 3: I'll look into that
Point 4: Same as point 3
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
Posted on 12-23-19, 09:57 pm
Paragoomba
Kab-omb for life

Karma: 74
Posts: 73/76
Since: 11-22-17
In World 4-Castle, there is a fence that is submerged in the lava. It's one block high from the lava, so only small and mini Mario can climb onto it. There is no way to skip it, so you're forced to take damage.
_________________________
Check out "New-ISH" Super Mario Bros. DS HD*!!
Renewed Super Mario Bros. still exists, though.
Posted on 12-23-19, 10:25 pm
We do what we must because we can

Karma: 5173
Posts: 1354/1355
Since: 06-25-13
Posted by BeingAwesom
In World 4-Castle, there is a fence that is submerged in the lava. It's one block high from the lava, so only small and mini Mario can climb onto it. There is no way to skip it, so you're forced to take damage.


You aren't.

_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
Posted on 12-23-19, 11:17 pm
Paragoomba
Kab-omb for life

Karma: 74
Posts: 74/76
Since: 11-22-17
Oh... Well then disregard all the stuff about 4-Castle.
_________________________
Check out "New-ISH" Super Mario Bros. DS HD*!!
Renewed Super Mario Bros. still exists, though.
Posted on 01-01-20, 02:51 pm
Panser


Karma: 582
Posts: 332/332
Since: 04-09-16
why don't you make a totally updated version with ASM hack of Newer ds and new tilesets?
for example you could update the backgrounds and make them as nsmb2 or the 256 color icons ...
Posted on 01-01-20, 03:09 pm
Hammer Brother


Karma: 3370
Posts: 1052/1055
Since: 11-29-11
Why should he though? We don't need all older NSMB hacks restyled so that they will all look the same.
Posted on 01-01-20, 03:24 pm (rev. 1 by  Arceus on 01-01-20, 03:25 pm)
We do what we must because we can

Karma: 5173
Posts: 1355/1355
Since: 06-25-13
Posted by Ultraboy
why don't you make a totally updated version with ASM hack of Newer ds and new tilesets?
for example you could update the backgrounds and make them as nsmb2 or the 256 color icons ...

Posted by KingYoshi
Why should he though? We don't need all older NSMB hacks restyled so that they will all look the same.


Exactly what I'm thinking.
Even though Newer graphics might be the highest quality and best looking ones, I rather prefer using my own textures/rips everywhere I'm able to do it.
I will use a few graphics though to replace some textures which I'm not able to create myself (some worldmap stuff).

Also I want to keep the feeling of the hack, replacing everything would ruin that. V3.0 is just supposed to optimize levels and existing graphics.
_________________________
Super Mario Bros. - The New Worlds | Full release
Super Mario Castle 2 | Full release
Pokémon Shining Diamond | Full release

My Youtube channel
Best friends forever
Posted on 01-14-20, 01:26 pm
Boomerang Brother
Thinking of something clever to put here

Karma: 1993
Posts: 1005/1006
Since: 02-12-16
the newer ds graphics aren't particularly high quality, aside from the 256 color icons and logo
_________________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

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