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Posted on 06-26-13, 05:37 pm (rev. 1 by ImageBot on 11-21-16, 02:35 am)
Fire Brother
Eugene

Karma: 3646
Posts: 113/1120
Since: 11-29-11
Hello,

I've seen the 'sprite finder'. It's really useful.
But today, I was making a level with a friend.
He wanted Cheep Cheeps, but accidentally he has placed Jumping Cheep Cheeps.
I had to delete all the Jumping Cheep Cheeps, and after that I had to put normal Cheep Cheeps.

After that, I thought it would be useful if there was a 'find and replace'-option.
I have the idea, that it could be some people don't understand what I mean, maybe.
That's why I have a example. It's comparable with the 'find and replace'-option in Microsoft Word.
Here's a picture of it.



~  KingYoshi ~
Posted on 06-26-13, 05:41 pm
Fuzzy
Full mod

Karma: 1183
Posts: 667/785
Since: 06-28-11
You can easily do that with the sprite finder. Enter the sprite number and click "select all." Then select a new sprite type and they will be replaced.
Posted on 06-26-13, 05:44 pm
Pokey
me some orange juice my hand

Karma: 674
Posts: 303/699
Since: 09-24-12
... But they will keep their raw sprite data.
Posted on 06-26-13, 05:58 pm
Super Mario
( ͡° ͜ʖ ͡°)

Karma: 9979
Posts: 3464/4456
Since: 06-08-11
In many cases that's what you'll want.
If not I think you can go and set the sprite data to zeros and it will set it for all the selected sprites.
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