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KingYoshi |
Posted on 06-26-13, 05:37 pm (rev. 1 by ImageBot on 11-21-16, 02:35 am)
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Fire Brother
Eugene Karma: 3646 Posts: 113/1120 Since: 11-29-11 |
Hello,
I've seen the 'sprite finder'. It's really useful. But today, I was making a level with a friend. He wanted Cheep Cheeps, but accidentally he has placed Jumping Cheep Cheeps. I had to delete all the Jumping Cheep Cheeps, and after that I had to put normal Cheep Cheeps. After that, I thought it would be useful if there was a 'find and replace'-option. I have the idea, that it could be some people don't understand what I mean, maybe. That's why I have a example. It's comparable with the 'find and replace'-option in Microsoft Word. Here's a picture of it. ~ KingYoshi ~ |
Piranhaplant |
Posted on 06-26-13, 05:41 pm
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Fuzzy
Full mod Karma: 1183 Posts: 667/785 Since: 06-28-11 |
You can easily do that with the sprite finder. Enter the sprite number and click "select all." Then select a new sprite type and they will be replaced.
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CreativiPie |
Posted on 06-26-13, 05:44 pm
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Pokey
me some orange juice my hand Karma: 674 Posts: 303/699 Since: 09-24-12 |
... But they will keep their raw sprite data.
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Dirbaio |
Posted on 06-26-13, 05:58 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 9979 Posts: 3464/4456 Since: 06-08-11 |
In many cases that's what you'll want.
If not I think you can go and set the sprite data to zeros and it will set it for all the selected sprites. |
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