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Posted on 09-18-14, 10:59 pm
Giant Red Koopa


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no they are not!
you need to map16em, flip and arrange them

I will maybe make it later
Posted on 09-28-14, 01:59 pm
Giant Red Koopa


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SMB3 tileset:
Wood Tileset.nmt
Posted on 09-28-14, 03:44 pm
Mole
Normal gamer, retired hacker

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Can you update the first post?
Posted on 09-28-14, 04:57 pm
Giant Red Koopa


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Why?
Posted on 09-28-14, 05:02 pm
Mole
Normal gamer, retired hacker

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Since: 05-03-13
Because you can put the tilesets so it will be easier for user's.
Posted on 09-28-14, 05:25 pm (rev. 1 by Thierry on 09-28-14, 05:25 pm)
この記号は… 解読できないよ…


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Could you make them SML style? (still with NSMB quality)
Posted on 09-28-14, 05:35 pm (rev. 3 by  SaturnYoshi on 09-28-14, 05:59 pm)
Giant Red Koopa


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Later I will try

EDIT:
Added NSMBU stone blocks

EDIT2:
Here you go,

Thanks for the template!
Posted on 09-28-14, 07:17 pm
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Thanks.


Gonna insert it in-game right now.
Posted on 09-28-14, 07:56 pm (rev. 1 by  SaturnYoshi on 09-28-14, 08:04 pm)
Giant Red Koopa


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No problem!

Edit:
Here is your lion!
Posted on 09-28-14, 08:21 pm
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Nice, but can you make it 48 x 32, please? Or else it will be too small.
Posted on 09-28-14, 08:23 pm (rev. 1 by  SaturnYoshi on 09-28-14, 08:29 pm)
Giant Red Koopa


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ok
EDIT:
Here

Posted on 09-28-14, 08:53 pm
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Thanks you very much.


I will record the result in-game.
Posted on 09-28-14, 08:59 pm
Giant Red Koopa


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No problem!
Need anything else?
Posted on 09-28-14, 09:12 pm (rev. 1 by Thierry on 09-28-14, 09:15 pm)
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Yes, this:

3 block (48 px) x 2 blocks (32 px).

EDIT: And sandy! forgot to say this.
Posted on 09-28-14, 09:16 pm
Giant Red Koopa


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oh...
I will maybe do this tomorrow.
Why not just use the vanilla desert
Posted on 09-29-14, 10:03 pm
Giant Red Koopa


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Added bouncy cloud.
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