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Dirbaio |
Posted on 05-09-13, 10:54 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 3306/4457 Since: 06-08-11 |
eXcavator on IRC pointed out to me this crash when moving multiple objects at once.
I haven't been able to reproduce it on Mono but it's supposedly happening on Windows.
************** Exception Text **************
System.InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
at System.Collections.Generic.List`1.Enumerator.MoveNext()
at NSMBe4.ObjectsEditionMode.MouseDrag(Int32 x, Int32 y)
at NSMBe4.LevelEditorControl.DrawingArea_MouseMove(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.WmMouseMove(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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ray |
Posted on 05-09-13, 12:58 pm
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Roy Koopa
Karma: 4011 Posts: 2454/2722 Since: 06-26-11 |
It happens when moving multiple kind of things in the level. For example Objects and Entrances or Objects and Sprites, etc.
See a lots of creative DS Hacking here_________________________ If you want to support me, you might check out my Patreon Page : ) |
Dirbaio |
Posted on 05-09-13, 06:14 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 3307/4457 Since: 06-08-11 |
I'm now trying on Windows...
And I can't reproduce it either |
MeroMero |
Posted on 05-09-13, 06:44 pm
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Death by cuteness
Karma: 6564 Posts: 8/598 Since: 05-01-13 |
It seems to happen when at least one of the selected objects have a coordinate (X and/or Y, doesn't matter) not divisible by 16.
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Freeze |
Posted on 05-09-13, 06:45 pm
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Karma: 3752 Posts: 1837/2112 Since: 06-28-11 |
Dirbaio |
Posted on 05-09-13, 07:14 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 3308/4457 Since: 06-08-11 |
Okay, I got it reproduced now. I'll try to fix it.
It was a bit tricky to reproduce... it doesn't always happen |
Dirbaio |
Posted on 05-09-13, 11:10 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 3309/4457 Since: 06-08-11 |
Fixed in build 375
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Pages: 1