MarioSunshine |
Posted on 09-03-12, 01:44 pm (rev. 2 by MarioSunshine on 09-03-12, 01:48 pm)
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 470/950 Since: 11-13-11 |
Whenever I edit a sprite and choose "save and close" or "save" then manually "close". All of the existing datas are gone.
Even that I reload the page, it still shows that ALL of its data are gone. What I've to do is type them all again. Please look into it, I doubt if it's only happen to me. Thanks! PS: See sprite 86 for an example. I've found this because of it. Its data is gone! _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Arisotura |
Posted on 09-03-12, 02:01 pm
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☭ coffee and cream
Karma: 10398 Posts: 658/2766 Since: 06-26-11 |
Dirbaio |
Posted on 09-03-12, 02:03 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 9979 Posts: 2427/4456 Since: 06-08-11 |
Whoops this is a weird bug. I'll try to see wtf's going on.
Sorry! |
MarioSunshine |
Posted on 09-03-12, 02:09 pm
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 472/950 Since: 11-13-11 |
Posted by Mega-Mario In that case, editing it again and again was a silly thing to do as it only served to spam revisions. _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Dirbaio |
Posted on 09-03-12, 02:14 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 9979 Posts: 2428/4456 Since: 06-08-11 |
I really don't have the time to look at it now, so I've disabled edition to prevent more fields getting lost
Sorry for the inconvenience! |
Dirbaio |
Posted on 09-05-12, 04:14 am
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 9979 Posts: 2459/4456 Since: 06-08-11 |
Well, the thing is fixed now.
It was a silly bug I introduced two weeks ago or something, it would make the querybuilder go boom when using 10 inputs or more O.o |
MarioSunshine |
Posted on 09-05-12, 12:25 pm
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 490/950 Since: 11-13-11 |
What's good:
Now SpriteDB is saved. New info. can be entered. Let's celebrate!! What's bad: Nah, I've to edit that sprite again. _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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Arisotura |
Posted on 09-05-12, 01:13 pm
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☭ coffee and cream
Karma: 10398 Posts: 663/2766 Since: 06-26-11 |
Dirbaio |
Posted on 09-05-12, 02:25 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 9979 Posts: 2461/4456 Since: 06-08-11 |
Posted by Mega-Mario Oh that... what? I remember having fixed it on my board and I was pretty sure I committed the fix to the repo too! Slap me a billion times if I didn't nope... It was a fail in the querybuilder I made 9 days ago. I failed the regex. I think you haven't even updated K64 to include it yet. https://github.com/Dirbaio/ABXD/commit/cf0fe3ac7ed2809f8b33f0d55deca9e85ce03198 The fix I made: https://github.com/Dirbaio/ABXD/commit/0348237d4a8aee27c7e7913e594f5e7694df5308 |
Arisotura |
Posted on 09-05-12, 07:26 pm
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☭ coffee and cream
Karma: 10398 Posts: 665/2766 Since: 06-26-11 |
Silver |
Posted on 10-01-12, 05:35 am
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Cheep-cheep
Karma: 46 Posts: 90/182 Since: 07-02-12 |
I can't seem to find where to post this, but i'm changing all the incorrect names of enemies to there confirmed names.
Example: Flamethrower : Rocket Engine Water Bug : Skeeter Shark : Sushi Eel : Unagi _________________________ Community Remix Stuff: World 3-C: 99% Complete (Released) World 4-Tower: Not started yet |
gridatttack |
Posted on 10-01-12, 05:42 am
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Birdo
Karma: 3304 Posts: 735/2021 Since: 06-28-11 |
Posted by Silver I can't seem to find where to post this, but i'm changing all the incorrect names of enemies to there confirmed names. Example: Flamethrower : Rocket Engine Water Bug : Skeeter Shark : Sushi Eel : Unagi I am on the fence with this one. I agree with the water bug to skeeter, but dunno about the flamethrower. Its been called like that till the days when smb3 hacking was possible. Also, dunno about the shark. Most people dont know it goes by the name sushi, so it will lead to confusion. And I really, really dunno someone will prefer to name the Eel to Unagi. _________________________ |
Piranhaplant |
Posted on 10-01-12, 05:57 am
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Fuzzy
Full mod Karma: 1183 Posts: 532/785 Since: 06-28-11 |
Posted by Silver I can't seem to find where to post this, but i'm changing all the incorrect names of enemies to there confirmed names. Example: Flamethrower : Rocket Engine Water Bug : Skeeter Shark : Sushi Eel : Unagi I really don't think you need to change these. The original names are good and give a good description of what they are. If I'm looking through or searching the sprite list for a shark I would skip right past "Sushi" because I've never seen it called that. If you really think it's necessary to change them, at least keep the original names in there (i.e. Sushi (Shark), Unagi (Eel), etc.) |
gridatttack |
Posted on 10-01-12, 05:59 am
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Birdo
Karma: 3304 Posts: 736/2021 Since: 06-28-11 |
unknown object |
Posted on 10-01-12, 10:47 am (rev. 1 by unknown object on 10-01-12, 02:36 pm)
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 368/393 Since: 08-28-11 |
They are Japanese.
You see lots of strange name in the file browser. For example, Balloon_Teresa.nsbmd We all know that word "balloon" mean, but what the heck is Teresa? Teresa(???) means a girl's name, Nintendo uses it for the boo's name for some reasons. Another Example, Bilikyu.nsbmd "Bilikyu"(?????) means "Amp", "kyu"(???) means "ball". I have no idea why it is called Bilikyu(?????). As far as I know, bili(??) means "the nearest place", but that doesn't make senses. The word "Eletricity" is called "Denki"(??) in Japanese No one know why Nintendo didn't code them in the same language, but if you see some strange words, it is propably Japanese. _________________________ NSMB6: Beta Testers Wanted!!! |
MarioSunshine |
Posted on 10-01-12, 11:11 am (rev. 1 by MarioSunshine on 10-01-12, 11:14 am)
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Fuzz Ball
KirbyFanatic64 (LOL) Karma: 1361 Posts: 517/950 Since: 11-13-11 |
@unknown object
Wow, you know a lot! What I only know is that it's Japanese. For the name I suggest this way. Eel(Unagi) _________________________
Great games must be fun, not fancy.
Music Hacker needed! PM me if you wish!
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unknown object |
Posted on 10-01-12, 02:36 pm (rev. 1 by unknown object on 10-01-12, 02:43 pm)
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 369/393 Since: 08-28-11 |
I learnt some Japanese for playing Final Fantasy^^
Spoiler reply: Yes, that's right, what can't I understand is: "Jyotyu"(=Jyotyuu=??) means "Maid"!! What the heck? _________________________ NSMB6: Beta Testers Wanted!!! |
gridatttack |
Posted on 10-01-12, 04:30 pm (rev. 1 by gridatttack on 10-01-12, 04:31 pm)
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Birdo
Karma: 3304 Posts: 737/2021 Since: 06-28-11 |
Yeah, I actually knew they were in japanese, and knew what some of the words meant
Anyway, naming them by the "official" name seems weird for some, since unagi is actually eel in english, so its the same thing basically Just like the word pakkun, which is the name for the piranhaplant enemy in japanase, but nintendo named them pakkun flowers to the piranhaplant in Super Mario Land in non-Japanese regions, which leads to confusion. So I guess that we leave in english the names, until an official unique name is given (not names that are not translated) _________________________ |
Dirbaio |
Posted on 10-01-12, 07:47 pm
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 9979 Posts: 2606/4456 Since: 06-08-11 |
English names are better. Much more intuitive.
I'm a big mario fan, and still I don't know most of the "real/official names", so meh. |
unknown object |
Posted on 10-02-12, 03:07 pm
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Buzzy Beetle
I am UO, not UFO. Karma: 314 Posts: 370/393 Since: 08-28-11 |
I agree with Dirbaio, most of Japanese in Mario games is translated. We should only keep the English name.
And another problem, if we change them to Japanese name, the board will be fill out with question like: "what is kuribo?" "what is bilikyu?" "Someone help me with all this name!!" And so on. And if we keep both, the name of the sprites will be too long. Some of them are already too long. _________________________ NSMB6: Beta Testers Wanted!!! |