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Since: 02-15-14
Posted by Dirbaio
Posted by zubie
In 1-2-1, at the start, both top and bottom limits can fit in one screen, and Mario can see the tiles just under the bottom line.


There's an additional setting in the sprite that allows you to offset the limit in pixels (I don't remember if it was up or down). If you look closely you'll see the offsets for the top and bottom limits make it exactly one screen high. (The DS screen is 256x192 pixels). They used that to make the camera not locked to the exact blocks, but slightly offset.



Bingo! It's called "Visible Y pixels past" Thanks a ton Dirbaio!
Now it's 100% clear to me
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