[field id] --> [value will be added to associated digit from raw sprite data] RAW SPRITE DATA: first digit 1 --> 8 2 --> 4 3 --> 2 4 --> 1 second digit 5 --> 8 6 --> 4 7 --> 2 8 --> 1 third digit 9 --> 8 10 --> 4 11 --> 2 12 --> 1 fourth digit 13 --> 8 14 --> 4 15 --> 2 16 --> 1 fifth digit 17 --> 8 18 --> 4 19 --> 2 20 --> 1 sixth digit 21 --> 8 22 --> 4 23 --> 2 24 --> 1 seventh digit 25 --> 8 26 --> 4 27 --> 2 28 --> 1 eighth digit 29 --> 1 30 --> 2 31 --> 4 32 --> 8 ninth digit 33 --> 8 34 --> 4 35 --> 2 36 --> 1 tenth digit 37 --> 8 38 --> 4 39 --> 2 40 --> 1 eleventh digit 41 --> 8 42 --> 4 43 --> 2 44 --> 1 twelfth digit 45 --> 8 46 --> 4 47 --> 2 48 --> 1