|
|
Posted on 06-06-12, 06:41 pm
|
||
|
Posts: 365/952 Since: 06-26-11 |
|
| NSMBHD |
Sponsored ads
Register or login to hide ads
|
|
Posts: ∞/∞ Since: Jun 26th 2011 |
|
| Shadey |
Posted on 06-06-12, 08:52 pm (rev. 3 by Shadey on 06-10-12, 11:10 pm)
|
Cheep-cheepPosts: 67/184 Since: 10-14-11 |
Posted by Mega-Mario In a clean ROM, the object tables are in overlays 8 to 59. However, you need another table somewhere in the main binary (can't remember where) that tells the offsets of the level headers (they're not always the same). For a patched ROM, it is documented there. Ok thanks for all the help
|

Cheep-cheep