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Posted on 06-06-12, 06:41 pm


Posts: 365/952
Since: 06-26-11
In a clean ROM, the object tables are in overlays 8 to 59. However, you need another table somewhere in the main binary (can't remember where) that tells the offsets of the level headers (they're not always the same).

For a patched ROM, it is documented there.
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Posts: ∞/∞
Since: Jun 26th 2011
Posted on 06-06-12, 08:52 pm (rev. 3 by Shadey on 06-10-12, 11:10 pm)
Cheep-cheep


Posts: 67/184
Since: 10-14-11
Posted by Mega-Mario
In a clean ROM, the object tables are in overlays 8 to 59. However, you need another table somewhere in the main binary (can't remember where) that tells the offsets of the level headers (they're not always the same).

For a patched ROM, it is documented there.

Ok thanks for all the help
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