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Wesley |
Posted on 11-18-12, 02:47 pm
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Inactive, don't bother
Karma: 1285 Posts: 19/377 Since: 10-07-12 |
to what value did i need to set the sprite: 0 stick to bottom length activator left and 0 stick to bottom length activator right ? the camera keeps overlapping the objects i has set both activators to pix.past limit:10 and the view settings are: camera top offset: 68 camera botom offset: 32 camera top offset special: 0 camera bottom offset special: 0 camera stick to bomtom: 15 what did i wrong? New Super Holiday Bros - Mario Kart GTA San Andreas |
MiguelMML |
Posted on 11-18-12, 02:55 pm
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Snifit
When you push enter... this happens.ç Karma: 250 Posts: 54/286 Since: 09-30-12 |
I've never edited MvsL levels, but the numbers I put are:
Bottom Offset Special -16 Stick To Bottom 15 _________________________ CSMB is cancelled. Instead, I'll be doing a mini hack soon. |
Wesley |
Posted on 11-18-12, 03:27 pm (rev. 1 by Wesley on 11-19-12, 03:19 pm)
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Inactive, don't bother
Karma: 1285 Posts: 20/377 Since: 10-07-12 |
it stil dont works the camera keeps overlapping the objects anyway thanks for your try New Super Holiday Bros - Mario Kart GTA San Andreas |
Hiccup |
Posted on 11-19-12, 04:35 pm (rev. 2 by Hiccup on 11-19-12, 04:36 pm)
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Birdo
Karma: 2754 Posts: 322/2091 Since: 06-26-11 |
I think the object does not work in mario vs luigi mode or it only works with the settings that are used in the mario vs luigi levels.
Maybe you could try copying the sprite data settings for that sprite from a mario vs luigi level made by nintendo or ajust the view to have the same effect as the object (make the view smaller). |
TheTicklishYoshi |
Posted on 11-19-12, 08:40 pm
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Nipper Plant
Karma: 365 Posts: 127/401 Since: 10-05-12 |
Put all numbers to 0, and have Stick to bottom to 32. That's what I do if I have the view taller then the DS screen.
Website | YouTube | Facebook | deviantART New Super Mario Bros. 2 DS Website |[urli/]List of threads |
Dirbaio |
Posted on 11-19-12, 09:07 pm (rev. 1 by Dirbaio on 11-20-12, 12:49 am)
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Super Mario
( ͡° ͜ʖ ͡°) Karma: 10010 Posts: 2870/4457 Since: 06-08-11 |
What do you mean by "camera overlaps objects"?
Also, you don't need scroll control sprites in this level. Just remove them all and the camera will work fine. If you don't want the camera to scroll down, move up the bottom of the view, so the view is less tall. Also: Posted by wesley it stil dont works |
Hiccup |
Posted on 11-20-12, 08:54 am
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Birdo
Karma: 2754 Posts: 324/2091 Since: 06-26-11 |
I think he means the camera seems to ignore the sprites (go past them).
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Wesley |
Posted on 11-21-12, 05:48 pm (rev. 3 by Wesley on 11-21-12, 06:04 pm)
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Inactive, don't bother
Karma: 1285 Posts: 23/377 Since: 10-07-12 |
EUREKA!! it its fixed. it was the view. i used this value 256x2 x4 x8 x16 enz like:256x16= 4096 for example scroll the view to height x 4096 you got a verry big m vs l level , now i need to find out how to fix that random hole`s in the tiles. edit:Big thanks to ray`s ultimate m vs l hacking guide. New Super Holiday Bros - Mario Kart GTA San Andreas |
ray |
Posted on 11-21-12, 05:59 pm
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Roy Koopa
Karma: 4011 Posts: 2317/2722 Since: 06-26-11 |
Posted by ray
Next, the Views. For now I have only tested, that you are able to change the size and camera settings of the view. I dont know if Music Changing works, but probably not. I'll edit it here, when I have tested it. And also the 3D lightning is unknown. IMPORTANT: The view width divided by 256 hast to be 2, 4, 8...! If you can test it, write it down here! Thank you From my ultimate MvsL hacking guide _________________________ If you want to support me, you might check out my Patreon Page : ) |
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