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ASM hacking project template!
[1 2 3]
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Dirbaio
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58
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1838
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01-17-13, 07:39 am
by Gericom » |
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tutorial The ARM Assembler Tutorial
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Dirbaio
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3
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1351
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08-13-11, 10:25 am
by Cool As » |
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awesome Spawning a Luigi clone in single player!
[1 2]
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Dirbaio
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26
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1202
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04-13-13, 05:38 pm
by My_necraftEr » |
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No more sprite set limitation in MvsL!
[1 2]
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Dirbaio
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38
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1580
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03-07-13, 05:37 pm
by Dirbaio » |
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Finding game's functions (not really good thread title :P)
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My_necraftEr
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1
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185
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01-27-13, 03:22 pm
by My_necraftEr » |
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Coop experiment: Getting 1-1 into multiplayer
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Mega-Mario
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13
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475
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12-11-12, 04:46 pm
by Shadey » |
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tutorial How ASM hacks are setup.
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Dirbaio
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0
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298
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12-06-12, 05:44 pm
by Dirbaio » |
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Technical info about the collision detection stuff
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Treeki
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0
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107
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12-02-12, 04:42 am
by Treeki » |
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tutorial Making a RAM dump and importing it in IDA Pro
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Dirbaio
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10
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851
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10-19-12, 08:24 pm
by gridatttack » |
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I haxed the debug screen.
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Dirbaio
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5
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534
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09-28-12, 02:55 am
by Dirbaio » |
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NSMB Tile hack!
[1 2]
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Dirbaio
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35
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2452
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08-12-12, 06:29 pm
by Mega-Mario » |
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tutorial ASM Hacking Tutorials #1 - The basics
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Dirbaio
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0
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65
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08-01-12, 06:50 pm
by Dirbaio » |
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Hacking sprite rendering
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Mega-Mario
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11
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598
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06-24-12, 09:04 pm
by Dirbaio » |
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Sprite transplants to unused sprites
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JLavin
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4
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422
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05-23-12, 10:29 pm
by Dirbaio » |
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The Overworld Thread
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ELMario
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13
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758
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03-01-12, 03:42 pm
by ELMario » |
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Overlay Header and reading Overlays
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ELMario
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6
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416
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02-25-12, 07:07 pm
by Mega-Mario » |
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ASM hack for layer position of FG-Effects?
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Ray
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13
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622
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02-25-12, 06:46 pm
by Dirbaio » |
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How to find out what overlays are loaded in NSMB
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Dirbaio
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8
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511
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02-22-12, 10:15 pm
by Freeze » |
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NSMB Sprite info printer
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ELMario
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4
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672
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02-19-12, 04:18 pm
by ELMario » |
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Heap allocation, it's possible now!
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Dirbaio
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4
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437
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10-16-11, 03:31 pm
by Ray » |