using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using LibEveryFileExplorer.IO;

namespace _3DS.NintendoWare.LYT1
{
	public class bnd1 : pan1
	{
		public bnd1(EndianBinaryReader er)
			: base(er)
		{

		}
	}
}
